FANDOM


Quake1  

Are you ready to RUMBLE? is a Multiplayer level in Aftershock for Quake.

Spawn Locations

  • Near Yellow Armor on Nail platform of Square Platforms, staircase of Water Level side.
  • Near Double-Barrelled Shotgun on Nail platform of Square Platforms, staircase of Water Level side.
  • Near Double-Barrelled Shotgun on Nail platform of Square Platforms, "DSD" sign near Upper Rafters side.
  • Near Yellow Armor on Nail platform of Square Platforms, "DSD" sign near Upper Rafters side.
  • Empty side of Shell platform of Square Platforms, "DSD" sign near Upper Rafters side.
  • Near Nailgun on Shell platform of Square Platforms, "DSD" sign near Upper Rafters side.
  • Near Nailgun on Shell platform of Square Platforms, staircase of Water Level side.
  • Empty side of Shell platform of Square Platforms, staircase of Water Level side.
  • Balcony, halfway between Yellow Armor and Shells.
  • Balcony, empty side.
  • Near Upper Rafters on side overlooking Nail platform of Square Platforms. (corrupt)
  • Wind Tunnel above Upper Rafters.
  • Near Upper Rafters on side overlooking Shell platform of Square Platforms.
  • Near Upper Rafters on side overlooking Nail platform of Square Platforms.
  • Bridge, side overlooking Shell platform of Square Platforms.
  • Bridge, side overlooking Nail platform of Square Platforms.
  • Near Upper Rafters, above Balcony. (corrupt)
  • Thunderbolt platform.

Important Item Locations

Weapons

Powerups

Glitches

  • Upon starting the level, the player will receive a message that Edict 18 does not have a classname. This means that a certain object in the level, in this case a object that appears to be intended to be a light, does not have a classname parameter. As that parameter and value is what specifies what an object is, that means that Quake is unable to determine what "Edict 18" was intended to be.
  • Upon starting the level, the player will receive a message that "Wait" is not a valid field. A Movable Wall, the one near the Rocket Launcher, has a parameter called "Wait" that cannot function properly due to the property being case sensitive (all properties are normally lowercase).
  • The Wind Tunnels by the "BSD" sign are filled with Water, which conflicts with the function of pushing the player upwards. While the player can make it to the top of the Water, they will continue to be repeatedly pushed upward by a Wind Tunnel while being prevented from leaving due to a small border easily climbable without the Wind Tunnel. This means that the player can become trapped in one of these unless they use a Rocket Jump to escape.
  • The Wind Tunnel at the top of the map has a spawn point that functions properly, though as the Wind Tunnel doesn't lead anywhere the player is simply kept trapped inside the Wind Tunnel.
  • A message was supposed to appear when opening the hidden alcove with Quad Damage, but doesn't display due to being applied to an improper trigger - "Mr. BigStuff".

Room-By-Room Summarization

Are you ready to RUMBLE?

Are you ready to RUMBLE?

Water Level

Bridge

  • Shells near staircase leading to Water Level, Pentagram of Protection side.
  • Shells in corner of platform opposite staircase leading to Water Level, Shell platform of Square Platforms side.
  • Shells in corner of platform opposite staircase leading to Water Level, Nail platform of Square Platforms side.
  • Nails near halfway point between staircase leading to Water Level and corner of platform, Nail platform of Square Platforms side.
  • Rockets in middle section.
  • 25 Health halfway between staircase leading to Water Level and corner of platform, Shell platform of Square Platforms side.
  • 25 Health halfway between staircase leading to Water Level and corner of platform, Nail platform of Square Platforms side.
  • 25 Health on straight section looking towards middle section, Nail platform of Square Platforms side.
  • 25 Health in middle section.

Square Platforms

Balcony

  • Yellow Armor near connecting beam, Nail platform of Square Platforms side.
  • Rocket Launcher on connecting beam.
  • Shootable Wall on the low portion of the wall beside the connecting beam, reveals an alcove with the word "Aftershock".
  • Shells in corner closer to Nail platform of Square Platforms.

Upper Rafters

  • Super Nailgun behind "DSD" sign, between the upper portion of the 2 Wind Tunnels.
  • Grenade Launcher on middle rafter.
  • Thunderbolt on platform in middle of room between rafters and Square Platforms.
  • Shells on second to last rafter on side overlooking Nail platform of Square Platforms.
  • Wind Tunnel across from Grenade Launcher, opposite side of Thunderbolt platform. The Wind Tunnel can only be accessed by spawning inside of it, whereby the player will be trapped at the top. A series of messages appear when ascending or descending the Wind Tunnel, though aren't accessible by normal means. From bottom to top, they are "You gonna die now...", "Pretty peaceful huh?", and "Long way down huh?".
Community content is available under CC-BY-SA unless otherwise noted.