In the Quake 3, Armor is a Powerup that absorbs a certain amount of any damage. When an Armor is picked up, the player gains a certain amount of Armor points and stacks decay back to standard over time depending on how much of an Armor is picked up. All Armor types in Q3A, absorbs ⅔ of an attack which is approximately 66%.
Types of Armor[]
Quake III | ||
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Characters |
Tier 0 (Crash) · Tier 1 (Ranger · Phobos · Mynx · Orbb · Sarge) · Tier 2 (Bitterman · Grunt · Hossman · Daemia · Hunter) · Tier 3 (Gorre · Wrack · Angel · Slash · Klesk) · Tier 4 (Lucy · Tank Jr. · Biker · Patriot · Anarki) · Tier 5 (Razor · Visor · Stripe · Keel · Uriel) · Tier 6 (Bones · Cadaver · Doom · Sorlag · Major) · Tier 7 (Xaero) | |
Weapons | BFG 10K · Gauntlet · Grenade Launcher · Lightning Gun · Machine Gun · Plasma Gun · Railgun · Rocket Launcher · Shotgun | |
Ammo | Bullets · Shells · Grenades · Rockets · Lightning · Slugs · Cells · BFG Ammo | |
Powerups | Armor(Light)(Heavy) · Armor Shard · Battle Suit · Flight · Haste · Health · Invisibility · Megahealth · Personal Medkit · Personal Teleporter · Quad Damage · Regeneration | |
Hazards | Acceleration Pad · Bounce Pad · Fog · Fog of Death · Gate · Lava · Pendulum · Slime · Teleporter · Void · Water | |
Expansions | Team Arena |