Armor Shard | |
Found in | |
[Source] |
“ | Special remnant of armors, which add a bit more durability to your existing protection. | ” |
—Quake 2 Manual |
In Quake II, the Armor Shard gives the player 2 Armor points. Armor Shards are best used to repair damaged Armor; especially powerful Armor such as Body Armor. Armor Shards are fairly common.
If an Armor Shard is picked up when the wearer already has Armor, the Armor Shard will not affect the type of Armor the player currently has.
There is no upper limit to how high Armor can be increased with Armor Shards, other than the maximum number of Armor Shards available in the game. With perfect play, it is possible to have almost 350 units of Body Armor by the end of the game (Body Armor, first available in Unit 6, will reset Armor to 200 if picked up while wearing Combat Armor or Jacket Armor with more than 200 units).
Details[]
Armor Shards give out 2 Armor points every time they're picked up. If one doesn't have any Armor when a Shard is picked up, the Armor type will be Jacket Armor.
It is sometimes (very rarely) dropped by killed enemies, usually Light Guards or Berserkers.
Armor | ||
---|---|---|
Quake | Green Armor · Yellow Armor · Red Armor | |
Quake II | Jacket Armor · Combat Armor · Body Armor · Armor Shard | |
Quake III | Light Armor · Heavy Armor · Armor Shard | |
Quake IV | Small Armor · Large Armor · Light Armor · Heavy Armor · Armor Shard |