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This article appeared in Quake Champions  

B.J. Blazkowicz from the Wolfenstein series is a playable character in Quake Champions, added in E3 2017 update with maps like Blood Run, Lockbox and Corrupted Keep.

Biography[]

During World War II, William Joeseph "B.J." Blazkowicz was the top agent of the Office of Secret Actions (OSA), a joint American-British agency responsible for thwarting several occult research operations by the German war effort.

When the notorious General Wilhelm "Deathshead" Strasse attempted to harness the power of the so-called "Black Sun Dimension," B.J. entered the dreamlike realm to destroy the apparatus that would power Deathshead's doomsday weapon.

After an explosion sent B.J. into a coma for 14 years, he awoke to a world ruled by the Germans. B.J. vowed to revive the dormant resistance and overthrow their evil empire.

Lore scrolls[]

Part 1

“From incident report, Camp Bullis, San Antonio, Texas, May 1935. Details: S. Sgt. Pickens observed Pvt. Blazkowicz fighting four other soldiers in the barracks. On arrival, Pickens saw that two of the privates had been rendered unconscious, and the other two—one armed with a lead pipe—had backed away. Fighting ceased on the S. Sgt.’s entry. Recommendations: Though S. Sgt. Pickens ordered all parties to the brig, we recommend Blazkowicz be evaluated for special services. Not only did he confront four men who had been assaulting another soldier, but did so with skill that bears closer scrutiny.”

Part 2

“From classified training summary, William J. Blazkowicz. Blazkowicz has completed all requirements for full agent status within the Office of Secret Actions. Though his effectiveness with weapons and combat are beyond criticism, we are concerned that his self-reliance could lead to him pursuing unauthorized objectives. Additionally, his morals could present a problem should his commanding officer require him to undertake any mission that falls in an ethical gray area. That said, he is hereby approved to receive the classified dossiers detailing the Germans’ weapon technology plans as well as those regarding their supernatural/occult initiatives.”

Part 3

“From transcript, mission briefing, October 1944: Inspector: You have reviewed the documents? Blazkowicz: Yes sir. I read them, but I can’t say I understand them. Can I ask some questions? Inspector: Of course. Blazkowicz (standing): We don’t know how close the Germans are to having this bomb, or the VTOL, right? Inspector: That is correct. Blazkowicz: And from the intel, your scientists think they’re trying to access “extradimensional space”? I don’t mean to seem doubtful, sir, but I’m having a hard time getting my head around it. They think this supernatural stuff could be real? Inspector: That is … correct.”

Part 4

“From mission summary, November 1944: During his mission to recover VTOL plans, Cpt. Blazkowicz uncovered Colonel Wilhelm “Deathshead” Strasse’s more dire goal. Deathshead constructed a device aboard his zeppelin to create a portal to the so-called “Black Sun Dimension” —a power source with far more destructive potential than the atomic bomb. Blazkowicz pursued Deathshead into this portal. A short time later, something destroyed the zeppelin from within, and it crash-landed into Isenstadt Castle. Blazkowicz escaped and is en route to OSA HQ, but more importantly, we recommend that research begin immediately on this “Black Sun” phenomenon.”

Part 5

“From memo to OSA Director Joseph D. Hassett, July 1946: I regret to report that Cpt. Blazkowicz is MIA, presumed deceased. His squadron came under fire, but he survived and attempted to infiltrate Deathshead’s facility. That was the last we heard. No Allied dead were recovered. Director, this mission was our last hope. With its failure the Germans are poised to conquer the globe. My team continues to look for ways to stop them, but we believe the window of opportunity has closed. I’m sorry, sir. We have a report for the President ready for your review.”

Part 6

“From the journal of Dr. Krzysztof Oliwa, Zakład Psychiatryczny Maławieś: The man was transferred to the asylum from the hospital where he was taken by the fisherman who found him. The subject’s wounds were immense; he was already minimally conscious when found. On examination, I concluded his state was permanent. I was ready to hand him over to the relentless German ‘hospital’ squad—better him than one of our conscious patients, I reasoned—but my young daughter Anya convinced me not to. She would care for him. I indulged her hope. How could I not?”

Part 7

“From Anya Oliwa’s statement, prepared for Caroline Becker: Fourteen years. That’s how long. His body healed but he remained unresponsive. My father became ill, but still he tended to those who the Germans would discard, while this man hung on—until the day Deathshead’s squad raided the hospital, intending to kill every last patient. It was hopeless. When my parents resisted, they murdered them in cold blood. But as they dragged me away, I heard a struggle. It was William! As though the gunfire had shattered his catatonia. And the rest—well, you know what happened to Keller and his thugs.”

Part 8

“From transcript, final mission briefing: CB: Blazkowicz, the Kreisau Circle is more than one person. We’re a long way from Isenstadt. BJ: Understood. But the plans for this fortress, Caroline—so many holes, blank spaces. Can we use the Dach—uh … CB: Da’at Yichud. Yes. The Spindly Torque will get you in. But after that it is up to you. BJ: So we use this kraut U-boat to bust in. After that, I’ll have only this partial map? CB: And your own formidable survival skills. BJ: Could be a suicide mission. But I’ve been dead before. Count me in.”

Part 9

“From mission summary by Caroline Becker, February 1961: Watching events unfold from the periscope of the Eva’s Hammer, Bombate reported observing an explosion atop the compound’s main roof. He saw what he believed to be the remains of Wilhelm “Deathshead” Strasse near a destroyed mechanical construct. A figure dragging himself away from the site was also visible. As I was returning to the Eva’s Hammer with the survivors, Blazkowicz reestablished radio contact and gave the all clear to fire the nuclear cannon. This is the point at which we decided to take action.”

Artifact[]

Bj-artifact-300x214

A mysterious Da’at Yichud dodecagon B.J. recovered from a secret vault within deep-sea trench. The Da’at Yichud was an ancient, mystical society whose inventions are so advanced that their working aren’t fully understood to this day.


Statistics[]

Start Max
Health (QC)
Health
125 100
Armor (QC)
Armor
50 100
Speed (QC)
Speed
310 1000

Abilities[]

Active: Dual Wielding. Increases rate of fire for weapons temporarily. Most weapons are multiplied by 1.50x but the lightning gun only increases by 1.25x.

Passive: Blitz. After 3 seconds, Blazkowicz will heal himself to the nearest 25 once he takes damage.

Screaming: BJ screams incredibly loud at low health.

Skins[]

BJ-Set-Bomber-Jacket

Bomber Jacket:BJ’s favorite jacket. It’s as much a uniform as his fatigues are.

BJ-Set-Combat-Fatigues-1

Combat Fatigues:Suited up and ready for battle, BJ hasn’t been this green since before the war.

BJ-Set-Liberator

Liberator:The most BJ got out of his North Africa tour was a sunburn and sand in his shorts.

BJ-Set-Summertime

Summertime:There’s no better way to spend a hot summer than at the beach. BJ is ready for some R&R.

BJ-Set-Terror-Billy

Terror Billy:Strikes fear into the heart of the regime.

BJ-Set-Pro-League

Pro League:The official jersey of the Quake Pro League.

BJ-Set-The-Legend

The Legend:Stories are told in whispers of the American soldier that blasted his way out of the dungeons of Castle Wolfenstein.

Gallery[]

Key art[]

Videos[]

Trivia[]

  • His active ability to dual-wield weapons is derived from Wolfenstein: The New Order, where he is able to dual-wield almost every gun in the game.
  • His passive ability is derived from a gameplay mechanic where his health regenerates to the nearest multiple of 20 after damage is taken. An upgrade in The Old Blood brings it up to 25.
  • He was previously voiced in the game Brian Bloom, the character's voice actor in Wolfenstein The New Order and The Old Blood, later replaced by Richard Neil.
  • Like Doom Slayer, B.J.'s appearance in Quake Champions is not considered canon to the Wolfenstein storyline.[1]
  • The Legend outfit is a reference to the Wolfenstein 3D box art.

References[]

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