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{{Q2}}
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{{Weapon Infobox
 
{{Weapon Infobox
|image = [[image:bfg2_g.png|200px]]
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|image = [[image:Q2 Weapon BFG.png|275px]]
 
|name = BFG10k
 
|name = BFG10k
 
|damage per hit = *200 [direct impact]
 
|damage per hit = *200 [direct impact]
 
*200 [splash damage]
 
*200 [splash damage]
*500-1000 [effect]
+
*0-500 [effect in SP]
  +
*0-200 [effect in MP]
 
*10 [ball laser in SP]
 
*10 [ball laser in SP]
 
*5 [ball laser in MP]
 
*5 [ball laser in MP]
Line 10: Line 13:
 
*[[Bandolier]]: 250 rounds
 
*[[Bandolier]]: 250 rounds
 
*[[Ammo Pack]]: 300 rounds
 
*[[Ammo Pack]]: 300 rounds
|fire = Semi-automatic
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|fire = Pump-action
|ammotype = [[Cell]]s
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|ammotype = [[Cell (Q2)|Cells]]
 
|rate of fire = 25 rpm
 
|rate of fire = 25 rpm
 
|velocity = 34 mph
 
|velocity = 34 mph
  +
|era = ''[[Quake 2|Quake II]]''}}
|era = ''[[Quake 2|Quake II]]''}}{{Quote|Big, uh, freakin’ gun. This weapon redefines the word "wallpaper." Simply fire the BFG into a small room of unsuspecting Strogg and observe the new red paint job.|The Quake II Manual}}
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{{Quote|Big, uh, freakin’ gun. This weapon redefines the word "wallpaper." Simply fire the BFG into a small room of unsuspecting Strogg and observe the new red paint job.|The ''Quake II'' Manual}}
   
An even more powerful version of the famous [[w:c:doom:BFG 9000|BFG 9000]] from ''[[Wikipedia:Doom (video game)|Doom]]'', the '''BFG 10k''' is the most powerful weapon in the game. When fired, it releases a large green sphere of compact energy that travels forward until it hits a wall or other obstacle. As it's traveling, it will exert its excess energy in the form of green beams which lash out at any enemies near it, usually killing them quickly. When it hits something, the sphere will explode, taking out any enemy that is within range.
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An even more powerful version of the famous [http://www.doomwiki.org/wiki/BFG9000 BFG 9000] from the ''[[Doom]]'' series, the '''BFG 10k''' (simply called '''BFG''' in the manual) is the most powerful weapon in ''[[Quake 2]]''. When fired, it releases a large green sphere of compact energy that travels forward until it hits a wall or other obstacle. As it's traveling, it will exert its excess energy in the form of green beams that lash out at any enemies near it, usually killing them quickly. When it hits something, the sphere will explode, taking out any enemy that is within range.
   
As noted above, the BFG is referred to as the 'Big, uh, freakin’ gun' in the manual although its real name is Big F*cking Gun for its sheer power. It is also known as the Bio Force Gun in the Doom movie.
+
As noted above, the BFG is referred to as the "Big, uh, freakin’ gun" in the manual, and is also known as the 'Bio Force Gun' in the Doom movie. In the [https://doomwiki.org/wiki/Doom_Bible Doom Bible], design document for the original ''Doom'', it is explicitly referred to as the 'Big Fucking Gun'.
   
Its only downfalls are that it uses 50 [[cells]] per shot and it takes a while for it to fire and reload.
+
Its only downsides are that it uses 50 [[cell (Q2)|Cells]] per shot and it takes a while for it to fire and reload.
   
 
==Damaging System==
 
==Damaging System==
The BFG’s damaging system is quite complicated, The BFG’s splash radius when it hits a solid wall or ceiling is enormous but just how much damage it deals to surrounding enemy depends on the location of the enemy, point of impact and the player. If there is an unobstructed view of the player to the area of impact to the enemy and back to the player, the enemy will receive the full force of the shockwave and even strong enemies that are hit by the beams beforehand can be killed or even gibbed just by the splash damage in this way.
+
The BFG’s damaging system is quite complicated. If the player experienced the BFG 9000 from ''Doom 2, ''the principle is very similar. The BFG's splash radius on impact to solid wall and ceiling is enormous but how much damage it deals to surrounding enemy depends on the location of the enemy, point of impact and the player. If there is an unobstructed line of sight between the enemy, the point of impact, and the player, the enemy will receive the full force of the shockwave and even strong enemies that are hit by the beams beforehand can be killed or even gibbed by the splash damage alone in this manner.
   
Whilst this can be used to deal great amounts of damage to a lot of enemies in a room, it does have its disadvantage. Fighting enemies such as the Tanks and Gladiators requires constant moving or popping in and out of cover, taking pot-shots. But if the player fires the BFG at a Tank Commander and takes cover before the blast hits, then the Tank Commander will receive minimal damage. But if the player fires and stays in view until the blast hits, then the Tank Commanders devastating attacks could kill the player. The BFG requires skill and practice to be used to its full potential, but once comfortable with it, the player will find the BFG as the most useful tool in his/her arsenal. When it is combined with quad damage its power is unrivaled by anything else.
+
Whilst this can be used to deal great amounts of damage to a lot of enemies in a room, it does have its disadvantages. Fighting enemies such as the [[Tank (Q2)|Tanks]] and [[Gladiator (Q2)|Gladiators]] requires constant moving or popping in and out of cover, taking potshots. [[Brains]] are vulnerable to BFG shots, but absorbs the BFG blasts in one hit at a time, just a few crowds. But if the player fires the BFG at a [[Tank Commander]] and takes cover before the blast hits, then the Tank Commander will receive minimal damage. If the player fires and stays in view until the blast hits, then the Tank Commander's devastating attacks could kill the player. The BFG requires skill and practice to be used at its full potential, but once comfortable with it, the player will find the BFG as the most useful tool in his/her arsenal. When it is combined with [[Quad Damage (Q2)|Quad Damage]] its power is unrivaled by anything else.
   
[[File:BFG_Shot.jpg|thumb|The energy ball that travels through the air slowly. Nearby enemies will be blasted by a laser beam.]]
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[[File:BFG_Shot.jpg|thumb|The energy ball travels through the air slowly. Nearby enemies will be blasted by a laser beam.]]
   
 
==Strategy==
 
==Strategy==
 
===Single Player===
 
===Single Player===
*In the single player, the BFG is one of the most useful weapons in the game regarding the tougher enemies. It can gib anything up to a gladiator but anything weaker than a gladiator can be killed with the weaker weapons. The BFG is best used against the Tank, Tank Commander, Tank Guardian, Flying Guardian, Jorg and Makron. It is also very useful against large groups of weak enemies (e.g. Fliers).
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*In the single player, the BFG is one of the most useful weapons in the game regarding the tougher enemies. It can gib anything up to a Gladiator but anything weaker than a Gladiator can be killed with the weaker weapons to avoid overkill and wasting ammo. The BFG is best used against the [[Brains]], [[Gladiator (Q2)|Gladiator]], [[Tank (Q2)|Tank]], [[Tank Commander]], [[Super Tank|Tank Guardian]], [[Hornet (Q2)|Hornet]], [[Jorg]] and [[Makron (Q2)|Makron]]. It is also very useful against large groups of weak enemies (e.g. [[Flyer (Q2)|Flyers]], [[Barracuda Shark]]s, [[Technician (Q2)|Technicians]], and [[Icarus|Icari]]).
*One of its many uses is during Unit 9, where there are about 20 Tank Commanders throughout the Strogg Palace. Firing the BFG at a Tank Commander and then following up with a few Rail Gun shots is an easy way to bring down these titans without using too much ammo from other weapons that will be used against the weaker enemies.
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*One of its many uses is during [[Unit 9]], where there are about 20 Tank Commanders throughout the [[Cerberon Palace|Strogg Palace]]. Firing the BFG at a Tank Commander and then following up with a few Rail Gun shots is an easy way to bring down these titans without using too much ammo from other weapons that will be used against the weaker enemies.
   
 
===Multiplayer===
 
===Multiplayer===
*In MP, the BFG is still very deadly. Try to use it in rooms that have a lot of people in them. They usually don't notice the ball until it's too late, which means that you'll usually clear out the room and get a ton of frags. Because of the amount of ammo it uses and its slow reloading time, the BFG shouldn't be used against one enemy. If they do notice you with it, they'll flee-meaning that the element of surprise is required to use this beast correctly.
+
*In MP, the BFG is still very deadly. Try to use it in rooms that have a lot of people in them. They usually don't notice the ball until it's too late, which means that you'll usually clear out the room and get a ton of frags. Because of the amount of ammo it uses and its slow reloading time, the BFG shouldn't be used against one enemy. If they do notice you with it, they'll flee - meaning that the element of surprise is required to use this beast correctly.
*If you see somebody with it, run away and hide. When he fires it, it will annihilate you, so try to be far away from it and hiding when he fires it. When you hear the ball explode, run out and finish him off.
+
*If you see somebody with it, run away and hide. When he fires it, it will very likely annihilate you if you stay, its energy ball can absorb your health very quickly. So try to be far away from it and hiding when he fires it; or at least avoid being exposed to the energy ball, because it means you are about to take damage from it. Because the BFG user will be vulnerable for a brief period after he fires, when you hear the ball explode, run out and finish him off.
  +
  +
==Gallery==
  +
<gallery>
  +
bfg.gif|''Quake II'' Manual photo
  +
BFG10k.jpg|Pickup
  +
Bfg2 v.png|First person view
  +
bfg2_g.png|Profile
  +
</gallery>
   
  +
== Trivia ==
  +
* The projectile that the BFG10k shoots has the same sprite as the projectile fired from the BFG9000 from [[Doom]] - an earlier game developed by [[id Software]].
  +
* The glowing light on the BFG10k is green in the Nintendo 64 port instead of blue like the Playstation port and the PC version.
  +
*In Doom (2016), there is a much larger version of the BFG9000 that is called the BFG10000 in that game in a cut scene. Ironically, it also seems to both contain, as well as be powered by, a BFG9000.
 
{{Quake II}}
 
{{Quake II}}
 
[[Category:Quake II weapons]]
 
[[Category:Quake II weapons]]

Revision as of 03:23, 10 June 2021

This article appeared in Quake II  

Q2 Weapon BFG
BFG10k
Production information
Technical specifications
Damage Per Hit
  • 200 [direct impact]
  • 200 [splash damage]
  • 0-500 [effect in SP]
  • 0-200 [effect in MP]
  • 10 [ball laser in SP]
  • 5 [ball laser in MP]
Maximum Ammunition

200 rounds

Fire Mode

Pump-action

Ammunition Type

Cells

Rate of Fire

25 rpm

Muzzle Velocity

34 mph

Usage
Era(s)

Quake II

[Source]
Big, uh, freakin’ gun. This weapon redefines the word "wallpaper." Simply fire the BFG into a small room of unsuspecting Strogg and observe the new red paint job.

—The Quake II Manual

An even more powerful version of the famous BFG 9000 from the Doom series, the BFG 10k (simply called BFG in the manual) is the most powerful weapon in Quake 2. When fired, it releases a large green sphere of compact energy that travels forward until it hits a wall or other obstacle. As it's traveling, it will exert its excess energy in the form of green beams that lash out at any enemies near it, usually killing them quickly. When it hits something, the sphere will explode, taking out any enemy that is within range.

As noted above, the BFG is referred to as the "Big, uh, freakin’ gun" in the manual, and is also known as the 'Bio Force Gun' in the Doom movie. In the Doom Bible, design document for the original Doom, it is explicitly referred to as the 'Big Fucking Gun'.

Its only downsides are that it uses 50 Cells per shot and it takes a while for it to fire and reload.

Damaging System

The BFG’s damaging system is quite complicated. If the player experienced the BFG 9000 from Doom 2, the principle is very similar. The BFG's splash radius on impact to solid wall and ceiling is enormous but how much damage it deals to surrounding enemy depends on the location of the enemy, point of impact and the player. If there is an unobstructed line of sight between the enemy, the point of impact, and the player, the enemy will receive the full force of the shockwave and even strong enemies that are hit by the beams beforehand can be killed or even gibbed by the splash damage alone in this manner.

Whilst this can be used to deal great amounts of damage to a lot of enemies in a room, it does have its disadvantages. Fighting enemies such as the Tanks and Gladiators requires constant moving or popping in and out of cover, taking potshots. Brains are vulnerable to BFG shots, but absorbs the BFG blasts in one hit at a time, just a few crowds. But if the player fires the BFG at a Tank Commander and takes cover before the blast hits, then the Tank Commander will receive minimal damage. If the player fires and stays in view until the blast hits, then the Tank Commander's devastating attacks could kill the player. The BFG requires skill and practice to be used at its full potential, but once comfortable with it, the player will find the BFG as the most useful tool in his/her arsenal. When it is combined with Quad Damage its power is unrivaled by anything else.

BFG Shot

The energy ball travels through the air slowly. Nearby enemies will be blasted by a laser beam.

Strategy

Single Player

  • In the single player, the BFG is one of the most useful weapons in the game regarding the tougher enemies. It can gib anything up to a Gladiator but anything weaker than a Gladiator can be killed with the weaker weapons to avoid overkill and wasting ammo. The BFG is best used against the Brains, Gladiator, Tank, Tank Commander, Tank Guardian, Hornet, Jorg and Makron. It is also very useful against large groups of weak enemies (e.g. Flyers, Barracuda Sharks, Technicians, and Icari).
  • One of its many uses is during Unit 9, where there are about 20 Tank Commanders throughout the Strogg Palace. Firing the BFG at a Tank Commander and then following up with a few Rail Gun shots is an easy way to bring down these titans without using too much ammo from other weapons that will be used against the weaker enemies.

Multiplayer

  • In MP, the BFG is still very deadly. Try to use it in rooms that have a lot of people in them. They usually don't notice the ball until it's too late, which means that you'll usually clear out the room and get a ton of frags. Because of the amount of ammo it uses and its slow reloading time, the BFG shouldn't be used against one enemy. If they do notice you with it, they'll flee - meaning that the element of surprise is required to use this beast correctly.
  • If you see somebody with it, run away and hide. When he fires it, it will very likely annihilate you if you stay, its energy ball can absorb your health very quickly. So try to be far away from it and hiding when he fires it; or at least avoid being exposed to the energy ball, because it means you are about to take damage from it. Because the BFG user will be vulnerable for a brief period after he fires, when you hear the ball explode, run out and finish him off.

Gallery

Trivia

  • The projectile that the BFG10k shoots has the same sprite as the projectile fired from the BFG9000 from Doom - an earlier game developed by id Software.
  • The glowing light on the BFG10k is green in the Nintendo 64 port instead of blue like the Playstation port and the PC version.
  • In Doom (2016), there is a much larger version of the BFG9000 that is called the BFG10000 in that game in a cut scene. Ironically, it also seems to both contain, as well as be powered by, a BFG9000.