BSP is an editor for Quake made in 1996 by Yahn Bernier. This editor gained enough notoriety for Valve Corporation to hire Bernier, where he became the coder for Half-Life's multiplayer.
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BSP is an editor for Quake made in 1996 by Yahn Bernier. This editor gained enough notoriety for Valve Corporation to hire Bernier, where he became the coder for Half-Life's multiplayer.