Bio-Waste Treatment | |
Game | |
Soundtrack |
Darkness Lingers |
Previous Map | |
Next Map | |
Enemies |
Easy: 36 |
Secrets |
3 |
[Source] |
Bio-Waste Treatment is the 16th level of Quake II (Nintendo 64 version).
Quick Level Completion[]
Coming soon...
Walkthrough[]
Coming soon...
Enemies[]
Enemy | Easy | Medium | Hard/Nightmare |
---|---|---|---|
Enforcer | 12 | 12 | 13 |
Berserker | 8 | 8 | 12 |
Flyer | 12 | 16 | 22 |
Gladiator | 4 | 4 | 5 |
Secrets[]
- #1) Inside the room with the Gladiator conveniently located amongst 3 explosive barrels, take care of him, then head straight across from where you entered to find a tiny little pool of coolant. Dive inside to find a Quad Damage.
- #2) After riding the elevator one level up, you will eventually come to the upper portion of the room where you activated the transfer pump from before; this catwalk contains some enemies and a Hyperblaster. Before heading forward, take a right (where the Gladiator was) and you will see an Adrenaline floating atop an angled pipe. Jump and collect it to get the secret.
- #3) After getting to the big room past the vent pipe (after disabling the first locking mechanism), clear out the enemies, then climb up the ladder to the second of 3 levels; to your left, you will notice a pair of thick, copper-colored pipes with a crack in them, and a tiny Impact Switch hiding there. Shoot it to form a "stairway" made up of very skinny platforms that appear on the upper (3rd level) portion of the wall, starting just below the blue-hued passageway. STEP -- don't jump -- on each of these steps (press yourself against the wall to prevent from falling) to reach a hidden alcove with a Large Medikit, a rack of Slugs, and a box of Rockets.
Deathmatch[]
Coming soon...
Quake II Nintendo 64 levels | ||
---|---|---|
Unit 1: Stroggos | Strogg Outpost · Central Complex · Intelligence Center · Communications Center | |
Unit 2: Orbital Station | Orbital Defense · Docking Station | |
Unit 3: Strogg Ships | Strogg Freighter · Cargo Bay | |
Unit 4: Mining Planet | Zaxite Mines · Storage Facility | |
Unit 5: Human Storage | Organic Storage · Processing Center · Geothermal Station · Detention Center · Research Lab · Bio-Waste Treatment · Access Conduits | |
Unit 6: Command Core | Descent To Core · Command Core | |
Deathmatch levels | DM1: Agony · DM2: Corridors · DM3: War Room · DM4: Twists (Secret level is SP) · DM5: Fortress · DM6: Cold Steel · DM7: Mad Dash · DM8: Dying Halls · DM9: Empty Space · DM10: Overflow |