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Levels in Quake that are broken. Broken refers to the fact that it is impossible to get 100 percent completion in a given level (meaning levels with workarounds do not belong in this Category); these levels generally will have inaccessible Monsters or Secrets. Levels with inaccessible Ammo and Weapons are not considered broken since no counter exists for such entities. These levels may only be broken on a particular Difficulty. Note that levels in which the Rotfish are included do not necessarily mean they are broken, simply because that is a consistent Glitch that only affects the counter.

It's advised that players look at the adjusted enemy counter on these levels prior to playing them to see if their Difficulty is affected. If a number appears in parenthesis, that is the kill count for that particular level, while the number before the parenthesis is the adjusted value that a 100 percent completionist should aim for. Generally these numbers exist due to the Rotfish Glitch, though the levels of this Category are due to the fault of inaccessibility; this means that while the player could Noclip to the Monster or Secret location, said Monster or Secret cannot be reached without the usage of such cheats.

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