Quake Wiki
Quake Wiki
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Quake Wiki

Levels made with an attack/defense mentality. One team defends a base, while the other attempts to break into it.

While there are many levels like this that are traditional Deathmatch maps, what set these apart is that the player often either gets a large number of frags or wins the level for successfully storming the base. There is usually also a time limit that the defending team must hold the base.

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