Chris' Test Map or QChunks is a Multiplayer level. This was Chris Thibodeaux's first attempt to create a Quake level. This level is intended for 8 players or less.
An update was later made on July 25, 1996. Changes included support for the registered version as well as a change to Elder World brick instead of purely Wizard.
Spawn Locations
- Platform of Upper Ring across from Nailgun platform, side opposite barred section.
- Rocket platform across from Grenade Launcher platform of Upper Ring.
- Rocket platform across from Nailgun platform of Upper Ring.
- Upper Ring, platform closest to top of Water.
- Central platform of Lower Ring.
- Near Super Nailgun corner of Lower Ring.
- Upper Ring, platform in middle of barred section.
- Upper Ring, halfway between Nailgun and Grenade Launcher.
Important Item Locations
Weapons
- Double-Barrelled Shotgun - Corner of Lower Ring between Super Nailgun and horizontal Teleporter.
- Double-Barrelled Shotgun - Upper Ring, platform in middle of barred section.
- Nailgun - Upper Ring, platform closest to top of Water.
- Super Nailgun - Lower Ring, corner below Grenade Launcher platform of Upper Ring.
- Grenade Launcher - Platform of Upper Ring across from Nailgun platform, side opposite barred section.
- Rocket Launcher - Beam in Water halfway between Lower Ring and Upper Ring.
- Thunderbolt- Central platform of Lower Ring.
Powerups
- Quad Damage - Platform above Upper Ring.
- Yellow Armor - Alcove of Lower Ring, halfway between Super Nailgun and Water to Upper Ring.
Room-By-Room Summarization
Lower Ring
- Yellow Armor in alcove halfway between Super Nailgun and Water to Upper Ring.
- Double-Barrelled Shotgun in corner between Super Nailgun and horizontal Teleporter.
- Super Nailgun in corner below Grenade Launcher platform of Upper Ring.
- Rocket Launcher on beam in Water halfway between lower and Upper Ring.
- Thunderbolt on central platform.
- Two 25 Health in alcove halfway between Water and horizontal Teleporter.
- Pool of Lava between central platform and lower ring.
- Water to Upper Ring in corner between Super Nailgun and horizontal Teleporter.
- Horizontal Teleporter in corner between Water and Double-Barrelled Shotgun, leads to Quad Damage platform above Upper Ring.
- Vertical Teleporter in alcove between Super Nailgun and Double-Barrelled Shotgun, leads to Thunderbolt platform.
Upper Ring
- Quad Damage on platform above upper ring.
- Double-Barrelled Shotgun on platform in middle of barred section.
- Nailgun on platform closest to top of Water.
- Grenade Launcher on platform across from Nailgun platform, side opposite barred section.
- 2 Shells, 1 on each side of Double-Barrelled Shotgun platform.
- 2 Nails, 1 on each side of Nailgun platform.
- 2 Rockets, 1 on each platform at opposite ends of the barred section.