Clutch is a new character appearing in Quake Champions.

Bio Edit

It was just a mining automaton with limited AI and a force-shield to protect organics and drills. But it was the first to return from the cavern filled with floating ruins and strange markings. Its custodians transferred the data it had gathered to their master neural network. But, after analysis, the network… malfunctioned. Suddenly, Clutch was returning to the cavern as automata began killing organics. Clutch killed them, too, if they were in its path. Once at the cavern, Clutch followed the network’s instructions. A dark mass of writhing tendrils materialized. Clutch stepped into it.

Statistics Edit

Start Max
Health (QC)
150 150
Armor (QC)
100 175
Speed (QC)
290 500

Ability Edit

Active: Barrier Shield - Clutch generates a large spherical shield, protecting him from nearly all front-facing damage. It is temporarily disabled while shooting. It lasts for 10 seconds and has a cooldown of 40 seconds.

Active: Mining Drill - Double-tapping the ability key allows Clutch to use his mining drill as a weapon. Functionally, the weapon is identical to the lightning gun. It uses no ammunition, and lasts for 3 seconds.

Passive: Acceleration - Clutch will gain speed when moving in a straight line.

Passive: Dodge - Clutch can double-tap any movement key to hop quickly in that direction. Dodging sideways in the air can enable Clutch to accelerate at an alarming pace giving Clutch +303 extra units per dodge.


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