DEATHMATCH Maps is the fourth and final Episode of Aftershock for Quake. Unlike the previous Episodes, these maps are intended for Deathmatch usage, meaning it is not considered part of the Singleplayer campaign. It consists of 13 levels total.
The main intent of this Episode is simply to combine all of the Multiplayer levels into one Episode, thereby allowing for easier access when wishing to select a Multiplayer level. This Episode is very similar to Deathmatch Arena in Quake, the main difference is that this Episode is accessible from the Introduction level.
Levels
- Basin
- DeCarlo
- The Abode
- LavaBox
- LavaBox II
- King Of The Castle
- Gavin's Courtyard
- Little Piece Of Heaven
- Water Transport
- Porch Of Doom
- Entering Tunnels Of Mayhem
- Gibblet Pie
- Glen Sheen
Enemies
Type | Count | Notes | ||
---|---|---|---|---|
Easy | Normal | Hard/Nightmare | ||
Rotfish | 1 (2) | 1 (2) | 1 (2) | The vanilla engine counts each Rotfish as 2 enemies |
Knight | 5 | 5 | 5 | |
Enforcer | 4 | 4 | 4 | |
Scrag | 2 | 2 | 2 | |
Fiend | 1 | 1 | 1 | |
Shambler | 1 | 1 | 1 | |
Total | 14 (15) | 14 (15) | 14 (15) |