The Death Knight is a playable character in Quake Champions.
When the blood rage abates, his desiccated mind asks again: Who were you? How many battles? When will it end?
The answers mattered once, before the blessing of the seethe-monks relieved him of mortality, long before the Trespasser debased his master and took her Dire Orb for himself.
The tungsten "heart" that pumps molten lead through his veins serves as a constant reminder of his plea to the Great Black Goat a dozen centures ago - the only plea he has ever made: "Let me be forever at war."
Difficulty: EASY (Simple and straightforward Champion. Does not require extensive training to be effective.)
Health: Base 125, Max 100, Overmax 175 (Rating: 3/4 stars)
Armor: Base 50, Max 100, Overmax 175 (Rating: 3/4 stars)
Speed: 310 (Rating: 3/4 stars)
Active: FLAME STRIKE - Death Knight uses his unending rage to summon 3 deadly fireballs, which leave deadly fire in their wakes, and set enemies on fire. Activating the ability again before the fireballs impact will cause them to coalesce in a massive explosion.
Passive: FORGED SKIN - Death Knight is immune to fire and lava damage.
Passive: CHARRING - When Death Knight hits melee - he adds fire DOT to the enemy.