| Detention Center | |
| Game | |
| Soundtrack |
03 - Foreboding Echoes |
| Previous Map | |
| Next Map | |
| Enemies |
Easy: 18 |
| Secrets |
3 |
| [Source] | |
Detention Center is the 14th level of Quake II (Nintendo 64 version).
Quick Level Completion[]
Coming Soon...
Walkthrough[]
Coming Soon...
Enemies[]
| Enemy | Easy | Medium | Hard/Nightmare |
|---|---|---|---|
| Enforcer | 10 | 9 | 10 |
| Gunner | 7 | 11 | 10 |
| Gladiator | 1 | 4 | 5 |
Secrets[]
- #1) When you emerge from the starting room (where you're knee-deep in coolant), look up at the ceiling to see that one of the panels is cracked and sparking; shoot it and collect the Invisibility that falls down.
- #2) Past the upstairs portion of the room with the caged Marines that are above a pool of lava, you will come to a room with 2 more Marines standing against a wall with a panel that is slightly brighter than the rest, and a Gladiator. Take care of it, then approach the bulletproof window and look up at the ceiling to spot an Impact Switch; shooting it will open the aforementioned brighter wall panel, revealing a box of Rockets.
- #3) Eventually, you will come to a room with a cracked wall that you must blow up in order to advance, revealing a small room with a pool of coolant, and a Gunner and Gladiator in the hallway ahead. Dive into the coolant and turn around to spot a hidden crevice hiding a Quad Damage.
Unofficial secret: Near the beginning of the level, a cage with several prisoners is found suspended over a pool of lava. One of the prisoners is carrying Body Armor which can be obtained if the player kills the prisoner, either with gunfire or by lowering the cage into the lava and back up again with a nearby button.
Deathmatch[]
Coming Soon...
| Quake II Nintendo 64 levels | ||
|---|---|---|
| Unit 1: Stroggos | Strogg Outpost · Central Complex · Intelligence Center · Communications Center | |
| Unit 2: Orbital Station | Orbital Defense · Docking Station | |
| Unit 3: Strogg Ships | Strogg Freighter · Cargo Bay | |
| Unit 4: Mining Planet | Zaxite Mines · Storage Facility | |
| Unit 5: Human Storage | Organic Storage · Processing Center · Geothermal Station · Detention Center · Research Lab · Bio-Waste Treatment · Access Conduits | |
| Unit 6: Command Core | Descent To Core · Command Core | |
| Deathmatch levels | DM1: Agony · DM2: Corridors · DM3: War Room · DM4: Twists (Secret level is SP) · DM5: Fortress · DM6: Cold Steel · DM7: Mad Dash · DM8: Dying Halls · DM9: Empty Space · DM10: Overflow | |