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This article appeared in Quake  

Evil Palace is a Multiplayer level in Q2. This level has the same geometry as Entering Demon's Lair, though placement of Ammo and Weapons is entirely different.

The file for this level (EvilPala) has no extension, which means that it will not be recognized by Quake until the player adds a .BSP extension to the end of the filename. This level also has corrupt spawn locations, meaning that while the player will spawn long enough to pick up a Weapon if it exists at the same location as the Spawn Location, they will be almost instantly teleported back to the location they were prior to death. The first time a player spawns into the level, the Spawn Location appears to work fine.

Spawn Locations

Important Item Locations

Weapons

Powerups

Room-By-Room Summarization

Evil_Palace

Evil Palace

Central Room

Nailgun Room

Rocket Launcher Room

Ring of Shadows Room

Super Nailgun Room

Grenade Launcher Room

Double-Barrelled Shotgun Room

Second Super Nailgun Room

Second Grenade Launcher Room

Quad Damage Room

Thunderbolt Room

Second Thunderbolt Room

Second Rocket Launcher Room

Second Quad Damage Room

Second Double-Barrelled Shotgun Room

Second Nailgun Room

Pentagram of Protection Room

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