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GRENADE FRENZY is a modification for Quake made by Bill Lefler. This modification is a simple complication of a couple of his favorite Weapon modifications.

Included with this modification is the Blaster mod and the Pipebombs mod.

Impulses

  • Impulse 20 - Fires a fragmentation grenade, costs 2 Rockets. Much like a regular grenade, upon exploding it will burst into 25 pieces of Shrapnel that can further hurt enemies.
  • Impulse 21 - Fires a proximity grenade. If something is relatively close to the grenade, it will hop towards its opponent before exploding (it cannot detect opponents when said opponents are airborne). If less than five Rockets, a single grenade will be fired, but if more than five are held it will cost 5 Rockets and instead behave as a cluster grenade. Cluster grenades separate upon explosions, leading to even more chaos.
  • Impulse 22 - Changed from original mod to fire pipe bombs.
  • Impulse 23 - Changed from original mod to detonate pipe bombs.
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