|Damage Per Hit||
|“||The grenade launcher is useful for delivering firepower into hard to reach areas or clearing out potential ambushes. We do not recommend using the grenade launcher in confined areas.||”|
—The Quake II Manual
The Grenade Launcher, or "GL", fires grenades at a rate of about 1 per 1.1 seconds. The grenades cannot be cooked like Hand Grenades, but can be fired much faster, more accurately, and at greater distances. It uses the same ammunition that the Hand Grenades use. The grenades will explode three seconds after they're fired.
- In Single Player, the GL should be used to bounce grenades around corners to catch enemies off guard and launched directly at an enemy. Because of the grenade's detonation time, enemies will usually run by them by the time they go off, so don't try to use it like you would a Rocket Launcher.
- Like the Grenade Launcher in Quake, it should be primarily used to defend a control point and cover yourself while you're running away. In addition, it can be used to surprise enemies coming through a hallway. Otherwise, it's outclassed by the Rocket Launcher.
|Characters||Bitterman · Viper · Willits|
|Expansions||The Reckoning · Ground Zero|
|Enemies||Light Guard · Machine Gun Guard · Shotgun Guard · Barracuda Shark · Enforcer · Berserker · Gunner · Flyer · Parasite · Mutant · Brains · Medic · Icarus · Technician · Gladiator · Iron Maiden · Arachnid · Tank · Tank Commander|
|Bosses||Super Tank · Hornet · Guardian · Jorg · Makron|
|Weapons||Blaster · Shotgun · Super Shotgun · Machine Gun · Chain Gun · Grenade · Grenade Launcher · Rocket Launcher · Railgun · Hyperblaster · BFG10k|
|Powerups||Adrenaline · Armor Shard · Jacket Armor · Combat Armor · Body Armor · Ammo Pack · Bandolier · Enviro-Suit · Invulnerability · Key · Megahealth · Quad Damage · Rebreather · Silencer · Stimpack|