|Will gib when health is||
|“||Advancing Strogg technology has given these guards the ability to mount a high-powered laser on their arm.||”|
—The Reckoning Manual
The Laser Guard is found in Quake II: The Reckoning. He has most health out of all guards and has a Laser Gun that shoots a continuous laser. Dodging the Laser Gun is nearly impossible, so you will need a cover when fighting them.
The Laser Guard is fairly easy to kill, but he is pretty hard to dodge. His Laser is almost certain to hit you, so once he sees you, look fast for cover. He is usually found on ledges, most frequently in the Water Treatment Plant. Solid walls are the only effective cover against their laser.
- The Laser Guard is strong offensively. Although tougher than all the other guards, it is still pretty weak defensively. The Grenade Launcher or Rocket Launcher will gib him quickly at long range or the Super Shotgun will gib him easily at close range. When distant, especially in packs, it might be preferable to invest some slugs and use the Railgun.
|The Guard being idle|
|The Guard spotting an opponent|
|The Guard being injured|
|The Guard being killed|
- His Laser Gun is almost completely silent.
- He is the only guard that cannot attack after death via special death animation. The animation may play sometimes, but nothing will be shot from the gun.
- Laser Gun he wields is actually unobtainable to player. Visually it resembles laser.