For Quake, many Source ports were developed the first were developed by Id Software themselves before the public release of the source code in 1999. Below is a straightfoward list of all known ports and Source ports created for Quake.
Official Ports
- Linux - Developed by Dave Taylor on 1996, unreleased to the public.
- Amiga
- Mac OS
- Saturn
- Nintendo 64
- Playstation - Unreleased
- Arcade Tournament Edition
- Quake Mobile
Un-Official Ports
- QuakeDC
Official
- VQuake - Made for the Redition Verité Chipset, modern operating systems won't run it.
- GLQuake
- WinQuake
- QuakeWorld
Un-Official/Fan made Source ports
Windows/Linux/Mac:
- Blinky
- Darkplaces
- Engoo
- EzQuake
- FTEQW
- FuhQuake
- JoeQuake
- Mark V
- ProQuake
- Quakespasm
- ReQuiem
- Ultimate Quake Engine
Windows only:
Win/Linux/Mac Multiplayer specific:
- ClassicQ
- EzQuake
- Fodquake
Windows only Multiplayer specific:
- Fisheye Quake
- Pan Quake