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Martim 4 is here !!!! or Martim4 or The Silent Corridors is a Multiplayer level.

While the fourth level of the Martim series, this was only the second made for Quake.

Spawn Locations

  • Bridge Side corridor close to Central Area, same side as empty corner of central room of Central Area.
  • Lava bridge of Bridge Side, two 25 Health side.
  • Bridge Side courtyard, directly across from Teleporter.
  • Bridge Side courtyard, bend of ring.
  • Central Area, between Rockets and Nails.
  • Central Area, between Rockets and Shells.
  • Central Area, between Shells and Nails.
  • Central Area, between 2 Shells.
  • Central Area, corridor leading to Barricaded Section.
  • Central Area, corridor leading to Elevator Courtyard.
  • Elevator Courtyard, Teleporter room.

Important Item Locations

Weapons

  • Double-Barrelled Shotgun - Bridge Side corridor close to Central Area, same side as empty corner of central room of Central Area.
  • Nailgun - Lower floor of courtyard on Bridge Side, beside highest platform on side facing away from ring.
  • Nailgun - Elevator Courtyard, behind spiral staircase.
  • Super Nailgun - Central Area, middle of central room.
  • Grenade Launcher - Bridge Side, highest platform of courtyard section.
  • Rocket Launcher - Barricaded Section, beside series of barricades at end of corridor.
  • Rocket Launcher - Elevator Courtyard, balcony accessible via spiral staircase.
  • Thunderbolt - Hidden alcove on Bridge Side.

Powerups

Room-By-Room Summarization

Martim_4_is_here_!!!!

Martim 4 is here !!!!

Central Area

  • Super Nailgun in middle of central room.
  • 2 Shells, 1 beside each doorway to Bridge Side.
  • Nails beside doorway to Barricaded Section.
  • Rockets beside doorway to Elevator Courtyard.
  • Three 25 Health in central room, one in each corner except for a fourth empty corner.
  • 4 Doors, 1 on each side, lead to a central room.

Bridge Side

Barricaded Section

  • Red Armor in Water room, corner closest to Central Area.
  • Rocket Launcher beside series of barricades at end of corridor.
  • 2 Rockets in Water room, corner between Red Armor and corridor leading to inner portion of section.
  • Room entirely submerged in Water in middle of section.

Elevator Courtyard

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