| Organic Storage | |
| Game | |
| Soundtrack |
13 - Empty Keening |
| Previous Map | |
| Next Map | |
| Enemies |
Easy: 42 |
| Secrets |
2 |
| [Source] | |
Organic Storage is the 11th level of Quake II (Nintendo 64 version).
Quick Level Completion[]
Coming Soon...
Walkthrough[]
Coming Soon...
Enemies[]
| Enemy | Easy | Medium | Hard/Nightmare |
|---|---|---|---|
| Light Guard | 16 | 1 | 1 |
| Shotgun Guard | 0 | 13 | 0 |
| Machine Gun Guard | 0 | 0 | 12 |
| Enforcer | 13 | 11 | 8 |
| Gunner | 4 | 7 | 9 |
| Parasite | 3 | 6 | 8 |
| Flyer | 4 | 4 | 4 |
| Gladiator | 2 | 2 | 2 |
Secrets[]
- #1) Past the room with the many stacked crates containing the Quad Damage, head into the next room and, before you turn right to advance, look at the wall to your left and shoot it to open it. Go through the ducting to eventually arrive on a high-up platform containing the Power Shield.
- #2) In the final room (with the freight elevator which takes you to the next level), jump to the top of the stack of crates, and before going to the elevator, turn around and you will see a not-very-hidden corner containing a suit of Body Armor and a couple of racks of Slugs.
Deathmatch[]
Coming Soon...
Notes[]
- This level's map layout is similar to Lower Hangars from Quake II Mission Pack: The Reckoning.
| Quake II Nintendo 64 levels | ||
|---|---|---|
| Unit 1: Stroggos | Strogg Outpost · Central Complex · Intelligence Center · Communications Center | |
| Unit 2: Orbital Station | Orbital Defense · Docking Station | |
| Unit 3: Strogg Ships | Strogg Freighter · Cargo Bay | |
| Unit 4: Mining Planet | Zaxite Mines · Storage Facility | |
| Unit 5: Human Storage | Organic Storage · Processing Center · Geothermal Station · Detention Center · Research Lab · Bio-Waste Treatment · Access Conduits | |
| Unit 6: Command Core | Descent To Core · Command Core | |
| Deathmatch levels | DM1: Agony · DM2: Corridors · DM3: War Room · DM4: Twists (Secret level is SP) · DM5: Fortress · DM6: Cold Steel · DM7: Mad Dash · DM8: Dying Halls · DM9: Empty Space · DM10: Overflow | |