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* '''[[Lava (Q1)|Lava]]''' covers most of the floor.
 
* '''[[Lava (Q1)|Lava]]''' covers most of the floor.
 
* '''[[Moving Platform]]''' circles around the central platform.
 
* '''[[Moving Platform]]''' circles around the central platform.
* Standing on the throne causes the message "Welcome to the Pentamid." to be displayed. It also causes the '''[[Movable Wall|Author's Initials]] to temporarily raise out of the '''[[Lava (Q1)|Lava]]''' directly behind the throne.
+
* Standing on the throne causes the message "Welcome to the Pentamid." to be displayed. It also causes the '''[[Movable Wall|Author's Initials]]''' to temporarily raise out of the '''[[Lava (Q1)|Lava]]''' directly behind the throne.
   
 
===Middle Floor===
 
===Middle Floor===

Revision as of 11:34, 14 September 2020

This article appeared in Quake  

Pentamid is a Multiplayer level. This level features 3 separate floors. A major focus of the level was on maintaining a consistent frame rate.

Spawn Locations

Important Item Locations

Weapons

Powerups

Enemies

Type Count Notes
Easy Normal Hard / Nightmare
Rotfish 3 (6) 3 (6) 3 (6) The vanilla engine counts each Rotfish as 2 enemies.
Rottweiler 2 2 2
Zombie 1 1 1
Knight 1 1 1
Scrag 2 2 2
Ogre 4 4 4
Death Knight 3 3 3
Shambler 1 1 1
Total 17 (20) 17 (20) 17 (20)

Room-By-Room Summarization

Upper Floor

Middle Floor

Lower Floor

Glitches

  • Wind Tunnel is entirely broken, resulting in the player getting stuck if they try to use it.