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This article appeared in Quake  

PolyEd Level is a Single Player and Multiplayer level in Quake. This level is a test file included with PolyEd 1.5 to show the basics of map design.

Quick Level Completion

  • Head to the upper right corner of the platform.
  • Drop into the Water and swim to the bottom.
  • Swim forward to surface in another room, then turn left.
  • Head to the upper left corner, then jump on the small ledge, to exit the level.

Walkthrough

As you spawn into the level, you will collect the Nails. Collect the Double-Barrelled Shotgun in the lower left corner and the two 25 Health, 1 at each corner in front of you. Drop into the Water straight ahead, then start swimming downwards. Continue swimming down, heading to the right to continue deeper. Just past the bottom of the slope, kill the 4 Rotfish in the darkness, then continue to the bottom of the hole. Turn left to face a hole leading into another room, then swim forward to collect the Rockets and Grenade Launcher. Head to the far wall before turning left, then surface from the Water. Kill the Spawn, Zombie, Fiend, and Knight. The exit Teleporter is in the upper left corner, ignore this for the moment and instead collect the Shells to your right. Jump onto the little ledge, then go into the Teleporter to your right. Turn around to look into a room, then sidestep to your right to kill a Zombie. Sidestep to your left, to the middle of the room, to kill another Zombie. Continue stepping to your left to collect the Super Nailgun. The Zombie in this aisle is closer, meaning it is best to step back before killing this one. Head to the middle of the small room, you will be surrounded by four pillars. Between two of them are triangular structures, jump onto one of these to gain access to one of the pillars, which will allow you to drop back into the starting room. Retrace your steps, jumping on the ledge once more, to go through the exit Teleporter.

Enemies

PolyEd_Level

PolyEd Level

Type Count Notes
Easy Normal Hard/Nightmare
Rotfish 4 (8) 4 (8) 4 (8) The vanilla engine counts each Rotfish as 2 enemies.
Zombie 4 4 4
Knight 1 1 1
Spawn 1 1 1
Fiend 1 1 1
Total 11 (15) 11 (15) 11 (15)

Deathmatch

Spawn Locations

N/A Custom Levels Introduction
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