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They are found in the levels [[Detention Center]], [[Security Complex]], [[Guard House]], [[Torture Chambers]], [[Processing Plant]], [[Research Lab]], [[Upper Palace]] and in a secret area in [[Final Showdown]].
 
They are found in the levels [[Detention Center]], [[Security Complex]], [[Guard House]], [[Torture Chambers]], [[Processing Plant]], [[Research Lab]], [[Upper Palace]] and in a secret area in [[Final Showdown]].
   
Prisoners can either be wandering around, stood up and pounding the ground or crawling across the floor. Some are bound to a wall so are unable to move around and will constantly make sounds as they are stuck and cannot get out. They will utter sentences such as 'help', 'it hurts', 'let me out', 'make it stop', 'the horror', and 'kill me now'.
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Prisoners can either be wandering around, stood up and pounding the ground or crawling across the floor. Some are chained to a wall so are unable to move around and will be struggling to get free, constantly make sounds as they are stuck and cannot move around. They will utter words such as 'help', 'it hurts', 'let me out', 'make it stop', 'the horror', and 'kill me now'.
   
Prisoners can drop ammunition for the player upon death with the exemption of the bound prisoner in Torture Chambers dropping the pass for the player upon being killed.
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Prisoners can drop ammunition for the player upon death with the exemption of the bound prisoner in Torture Chambers dropping the pass for the player upon being killed. It is mandatory for the captive in the Torture Chambers to be killed in orer to progress with the mission.
   
 
==Gallery==
 
==Gallery==

Revision as of 13:00, 16 June 2022

This article appeared in Quake II  

Prisoners are civilian marines captured by the Strogg and found in a few levels of Quake II.

They are always uttering moaning sounds, covered in blood and are unable to interact with the player as they have been driven insane by their torture at the hands of the Strogg.

They are found in the levels Detention Center, Security Complex, Guard House, Torture Chambers, Processing Plant, Research Lab, Upper Palace and in a secret area in Final Showdown.

Prisoners can either be wandering around, stood up and pounding the ground or crawling across the floor. Some are chained to a wall so are unable to move around and will be struggling to get free, constantly make sounds as they are stuck and cannot move around. They will utter words such as 'help', 'it hurts', 'let me out', 'make it stop', 'the horror', and 'kill me now'.

Prisoners can drop ammunition for the player upon death with the exemption of the bound prisoner in Torture Chambers dropping the pass for the player upon being killed. It is mandatory for the captive in the Torture Chambers to be killed in orer to progress with the mission.

Gallery