Quake2xp is overhaul source port for Quake 2.
Features[]
- Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology) with self-shadowing
- Oren-Nayar Diffuse with GGX Specular BRDF, Phong, Lambert and Sub-Surface Scattering lighting models
- SLI friendly
- Cubemaps and caustic light filters
- Light coronas
- Editable GLSL shaders
- 2d lighting for hud digits, console background and menu tags
- In-game light editor
- Advanced decal and particle system (infinity decals and soft particles)
- Md3 model format support (with out tags, no q3 player models support!!!)
- Reflection (screen space local reflection) and refraction surfaces
- Radiosity normal mapping with high resolution lightmaps
- sRGB render buffer
- Antialiasing - MSAA and FXAA 3.11
- Postrocessing effects -Bloom, Depth of Field, Radial Blur, Thermal Vision, Film Grain, Gamma/Brightness/Contrast/Saturation/Vibration, Motion Blur, SSAO, Scanline and mediam cinematic filters
- Raw mouse input (windows only)
- xBox360 controller support (windows only)
- OpenAL 3d audio engine with EFX (high-quality environmental audio sound effects both win and linux)
- Playing OGG and WAV music tracks from the hdd
- Native support for the Reckoning mp. All other addons and mods supported in compatibility mode
External links[]