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The Story of Scourge of Armagon[]

The blood of Shub-Niggurath lingers in the air like a heavy mist. Chunks of putrid flesh lie in piles throughout the subterranean cavern. Exhausted, you stumble along, searching for an exit from this hellhole. You find a blood-spattered slipgate, a strange juxtaposition of ultra-technology and medieval squalor. Hoping for either paradise or oblivion, you step through the slipgate, gambling on its unknown destination.

In a flash of light and pain you emerge from the slipgate’s quantum vortex in the shiny-clean environment of a modern military base... your home away from home. Leaving bloody footprints in your wake, you step away from the slipgate like a man emerging from a car wreck.

Wearily, you look for some semblance of the life and sanity that you remember from the time before you heard the name "Quake", but find only emptiness. Despite your recent hellish experience, the strange quiet of the military base is more unsettling than comforting. In fact, it’s not just shellshock that makes it seem quiet, it’s the absolute absence of any life in a place that should be bustling with military activity. Readying your trusty shotgun, you begin a stealthy surveillance.

The hum of a nearby computer terminal catches your attention. Peering closely at the glowing screen, you read the final orders from the base commander: "Quake’s forces have infiltrated the weapons storage facility and are receiving reinforcements through slipgates located at the research center. All personnel are ordered to proceed with evacuation procedure EVAC-44A." Your heart sinks as you realize that the commander has ordered the base to be sealed to prevent Quake’s forces from infiltrating further into our realm. All weapons and vehicles have been removed to reduce any military advantage that could be gained by taking the base. Any means of escaping or defending yourself are gone.

With the loss of hope comes resolution. Gritting your teeth, you decide that you can either cower here, waiting for Quake’s forces to arrive, or you can take the battle to them, infiltrate the storage facility and take out as many of the bastards as you can. If you were the cowering type, you wouldn’t have survived as long as you have. Who knows, maybe you can find some way of destroying the portal that allows Quake to perpetually send reinforcements.

You go to the slipgate that leads to the weapons facility. Monitors show that the site has already been overrun with the twisted soldiers that follow Quake. Hopefully, they won’t be expecting the likes of you. Gripping your shotgun with both hands, you leap into the gate... Valhalla awaits!

Fortress of the Dead[]

Deep within the bowels of the Research Facility, you discover the passage that the followers of Quake have used to enter our world. The bastards used some type of gigantic teleporter to overload one of our own slipgates! As long as this portal exists, Earth will never be safe from Quake's cruel minions. If you can find the source of the portal's power, you can shut it down -- possibly forever. With only a moment's consideration for your own safety, you re-enter the dark domain, knowing Hell would be a better fate than experiencing the reign of Quake.

Dominion of Darkness[]

After destroying the power generator, you pass beyond the gate of Mortum's Keep. A wave of nausea suddenly flows over you and you find yourself cast out into a liquid void. You float lifelessly, yet aware, in a lavender sea of energy. After what seems like an eternity, you feel the presence of a diabolical intelligence. You are held helpless for a moment as your mind is open to that of Armagon -- Quake's general and master of this realm. Recognizing you as the one who foiled his attempt to conquer Earth, a hellish howl fills your mind and blots out all consciousness. When you awake, you find yourself on the shores of reality, but in a time and place unknown to you.

The Rift[]

After the last echoes of Armagon's death yell fade away, you breathe a heavy sigh of relief. With the loss of his magic, Armagon's fortress begins to collapse. The rift he created to send his grisly troops through time slowly closes and seals itself forever. In the chaos that ensues, a wall collapses, revealing one remaining time portal. With your chances to escape rapidly growing slim, you race for the portal, mindless of your destination. In a flash of light, you find yourself back at Command HQ, safe and sound. Congratulations! You are victorious! The minions of Quake have once again fallen before your mighty hand. Is this the last you will see of Quake's hellions? Only time will tell...

See also[]