Ranger from Quake and Quake III Arena is a Champion in Quake Champions. He is the starting Champion for new players.

Ranger looks similar to his previous appearances. However his face looks like ORDINARY **** however Ranger is still the same old mother****** of the past Quackes.


Two decades ago, a lone marine stepped through the slipgate and into nightmare. He cut through countless horrors to find four eldritch runes, then laid waste to the abomination known as Shub-Niggurath.

Trapped in those realms ever since, he has survived using the power of the Dire Orb seized from within the hot gore of the All-Mother.

Time and delirium have eroded his resolve and even his name, but a worn family photograph tucked away in his armor serves as a scrap of hope and sanity.


Start Max
Health (QC)
125 100
Armor (QC)
50 100
Speed (QC)
310 Unlimited


Ranger dire orb

Active: Ranger's active ability is the "Dire Orb" which allows him to teleport to the orb's location, which can be used to Telefrag opponents. The projectile deals 100 damage to anybody it passes through, and can be used as a mine, as if not used, it detonates for 50 damage.

Passive (Son of a Gun): Ranger takes 75% less self damage from any weapon.


  • Ranger's active ability is a homage to how he killed Quake's final boss, Shub-Niggurath by using the Spiked Sphere to telefrag the All-Mother.
  • In his unlockable bio he mentions a mad scientist as the inventor of slipgates.
  • He is voiced by Jim Ward.
  • Ranger has an family consisting of an Wife and an Daughter, its unknown what happened to them.