Repair Bot | |
Health |
150 |
Attack Damage |
|
Found in | |
[Source] |
“ | Better left alone, these hard-working robots can usually be found repairing doors, lights, and other types of equipment. | ” |
—The Reckoning manual |
The Repair Bot (also known as the Fixbot) is a new enemy introduced in The Reckoning. Essentially a small flying maintenance drone, it is clearly not designed for combat, and it will usually spend the majority of its time attending to broken equipment or architecture. However, it can also revive fallen Strogg in the same manner as the Medic. It is equipped with a blaster, but it has a very slow rate of fire.
It is a rare enemy, only being encountered in two levels of The Reckoning - namely the Outer Compound and the Core Reactor - and not being present in any other single-player campaign.
In the 2023 remaster, the iD Vault names this enemy the Fixbot.
Behaviour and attacks[]
Blaster: This weapon has a very long pre-fire delay, then fires a single bolt inflicting 2 damage. It's easily avoided by strafing, or simply killing the Repair Bot before it fires. The 2023 remaster increases the damage of its blaster from 2 to 15, although it still suffers from a long pre-fire delay and slow rate of fire.
Revive Strogg: Like the Medic, the Repair Bot can revive the corpse of a fallen Strogg, allowing it to fight again with its full health restored. It can't revive a Strogg if the corpse has been gibbed.
The Repair Bot usually does not show direct aggression towards the player, and is unlikely to attack the player unless fired upon first. However, if provoked then it may fire its blaster. Once it becomes angered by a player, it will tend not to revive Strogg anymore, focusing on the offending player instead.
Strategy[]
- In and of itself, a Repair Bot poses very little of a threat. Its damage output is feeble - less than that of a humble Light Guard - and they don't behave very aggressively at all, usually ignoring you until you fire upon them. The only reason to be concerned about them is their ability to revive fallen Strogg. Like the Medic, it can't revive a Strogg if the corpse has been gibbed. It only appears in two levels, Outer Compound and Core Reactor, so a player is advised to take the time to gib Strogg corpses on these two levels, especially the Core Reactor - the level contains several Tanks and Gladiators which may be revived by Repair Bots being released into the level later on. Incidentally, there are no Medics in The Reckoning, so those two particular levels are the only two in The Reckoning in which the player should be concerned with gibbing corpses to stop them being revived.
- The Repair Bot is arguably better at the Medic's job than the Medic is, since it tends to keep a low profile and is more likely to survive a battle. It doesn't make much noise and usually doesn't go out of its way to attack the player, so its presence might be overlooked and it can then revive its fallen Strogg allies.
Appearance statistics[]
Campaign | Easy | Medium | Hard/Nightmare |
---|---|---|---|
Quake II | - | - | - |
The Reckoning | 10 | 10 | 11 |
Ground Zero | - | - | - |
Quake II 64 | - | - | - |
Quake II PSX | - | - | - |
Call of the Machine | - | - | - |
Trivia[]
- If an enemy is revived by a Repair Bot, the player's kill count on the status screen remains unchanged. This means that a player does not need to kill the enemy again to achieve 100% kills, and it also means that an enemy might still be active even if the help computer shows that all kills are achieved.
- As of the 2023 remaster, a monster's corpse loses half of its durability each time it is revived (by a Medic, Medic Commander or Repair Bot). This doesn't affect the health of the living monster after it has been revived, but it does allow a player to gib it faster once it is killed again.
- When most Strogg or humans are hurt by gunfire, red blood spatters will be seen, whereas blue sparks will be seen when a Turret, proximity mine or Tesla mine is hit, presumably due to their purely mechanical, non-organic nature. The Repair Bot displays red blood spatter, which could indicate that it does contain organic material. This is pure speculation, of course.
Sounds[]
Sounds | |
---|---|
The Repair Bot being injured | |
The Repair Bot being killed |
Gallery[]
Quake II: The Reckoning | ||
---|---|---|
Organization | Terran Coalition of Man · Strogg | |
Characters | Joker · Rampage | |
Enemies | Brains (Beta Class) · Gekk · Gladiator (Beta Class) · Hyper Blaster Guard · Iron Maiden (Beta Class) · Laser Guard · Repair Bot · Ripper Guard | |
Bosses | Super Tank (Beta Class) | |
Weapons | Ion Ripper · Phalanx Particle Cannon · Trap | |
Powerups | Dual Fire Damage · Flashlight (2023 remaster) | |
Vehicles |