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This article appeared in Quake  

Run-A-Round is a Multiplayer level. This level is intended for 2-4 players. This level is a one room maze.

Spawn Locations

  • Middle of central corridor.
  • Near middle of widest section.
  • Narrower section with square in middle, opposite side from doorway to central corridor (corrupt)
  • Corner of corridors between Nailgun alcove, Yellow Armor, and narrow empty corridor.

Important Item Locations

Weapons

Powerups

  • Yellow Armor - Widest section, corner across from central corridor doorway.

Room-By-Room Summarization

Run-A-Round

Run-A-Round

Maze

  • Yellow Armor in widest section, corner across from central corridor doorway.
  • Double-Barrelled Shotgun in wide section with square in middle, outer wall.
  • Double-Barrelled Shotgun at middle of widest section.
  • Nailgun in alcove across from widest section, perpendicular to central corridor.
  • Shells in wide section with square in middle, between doorways to central corridor and wide empty corridor.
  • Shells in dark corner of narrower section with square in middle.
  • Shells in central corridor between doorways to widest section and narrow empty corridor.
  • Shells in widest section, near doorway to empty corridor not connected to central corridor.
  • Shells in widest section, corner straight across from end of central corridor.
  • Shells in Nailgun alcove.
  • Nails in narrower section with square in middle, beside doorway to central corridor.
  • Nails in empty corridor not connected to central corridor.
  • 25 Health at corner of three doorways in wide section with square in middle.
  • 25 Health in empty corridor not connected to central corridor.
  • 25 Health in central corridor between doorways to widest section and wide empty corridor.
  • 25 Health in corner of corridors between Nailgun alcove, Yellow Armor, and narrow empty corridor.
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