THE 'CONTRA' SPREAD GUN! is a modification for Quake made by TigerShark (SuperHero#1) on August 12, 1996. This modification provides a few alternate modes for the Rocket Launcher.
The largest focus of the modification is the Spread Gun, a mode called by pressing Impulse 190. This is a weapon inspired by the Contra weapon of the same name. Much like the original weapon, the player can fire five balls in a wide spread. This attack does not have Splash Damage. Each ball does around 40-60 damage. This Weapon is notably powerful when up close, allowing the player to get between 200-300 damage in a single shot. Note however that it is unable to kill a Zombie since the individual balls are not powerful enough. Each shot costs 5 Cells.
By pressing Impulse 190 once more, the player can swap to the Homing Spread Gun. This is almost identical to the normal Spread Gun, except that the balls will attempt to home onto whatever targets it finds. Note that firing it too close to a wall can result in the ball exploding since it could not make a fast enough turn. This attack will cost 25 Cells per use. Pressing Impulse 190 a third time will swap the player back to the normal Rocket Launcher.
As a bonus, TigerShark included a last minute addition in the form of the DOG ROCKET. Impulse 191 swaps between this mode and the normal Rocket Launcher. The DOG ROCKET fires a Rottweiler projectile that functions relatively similar to a regular rocket, but with the homing capabilities like those found in the Homing Spread Gun. This mode does not cost any Ammo, nor does it have Splash Damage, but also only does 10 damage per shot. Upon collision, the Rottweiler shall burst apart into a pile of generic Gibs.
Sounds
Sounds | |
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Spread Gun projectiles in mid-air | |
The DOG ROCKET projectile exploding |
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