The Telefrag in the Quake series occurs when one player teleports to another player's or an enemy's location. If a Player or Monster is standing at a Teleporter exit, and another player enters the Teleporter, the player/monster at the exit will instantly be killed (often resulting in being Gibbed). Similarily, this can also occur when one player spawns at a location where another player is currently standing.
Players might continuously Telefrag one another if the number of Spawn Locations is too small. It does not matter how much health the player or enemy had, they will still die because of the Telefrag. Due to this, the Telefrag is the most powerful attack in the Quake series; it causes instant death regardless of health or Armor. The Telefrag can be performed by you or your foes. Usually it is simply a case of bad luck, the player is given no warning prior to getting Telefragged. In the fast-paced nature of Deathmatch, it's uncommon to see someone get Telefragged, unless the player decides to camp at the Teleporter and someone uses it.
In Quake, it's the only way to kill the final boss, Shub-Niggurath. By running into the Teleporter when the Spiked Sphere is inside Shub-Niggurath, she will explode and the player will beat the game. Elsewhere throughout the campaign, if the player is standing in a position to where a monster is attempting to teleport, the monster will be killed rather than the player.
In Quake II single-player, it is possible (but very rare) for the player to be telefragged by a Strogg. Some enemies are initially absent from the level and will spawn (or teleport, if you prefer) into position midway through the level, perhaps as the player passes a certain point. This teleport mechanic occurs without any visual effects or sounds, because the player isn't supposed to see it happen. The teleporting monster can telefrag any other Strogg - or the player - currently occupying that position. Even an Invulnerability or "god mode" cheat doesn't protect a player from this form of death and that's bad.
In Quake 4 Single Player, the Tactical Strogg and some strogg other units will use teleporter to reach your location, blocking their point of spawn will not telefrag you, but you will be pushed. Same goes for the final boss fight, where enemies cannot telefrag you.
Any attempt to Telefrag any other player while the latter is equipped with a Pentagram of Protection, is a suicide.
Any attempt to Telefrag any other player while BOTH are equipped with Pentagrams of Protection, is a murder-suicide.
Quotes
- Quake III Arena: [Player] tried to invade [enemy]'s* personal space
*A person who telefrags the "Player" in question.
Trivia
- The Telefrag was first featured in Doom, another game developed by id Software.
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