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Pumping Station 1 Teleporter
Teleporter
Attack Damage

Telefrag (Instant Death)

Found in

Quake II

[Source]

This article appeared in Quake II  


Teleporters in Quake II primarily appear in Deathmatch areas. They are the Stroggos equivalent of the Slipgate. Once a living being enters a teleporter, they will be warped to whatever destination has been set. Teleporters can be vertically or horizontally placed in a level. If a player tries to teleport to the exact spot an enemy occupies, that enemy will be killed in a telefrag. However, monsters are incapable of telefragging the player, and will die if they teleport to his position.

While not necessary for level design, the Teleporter often will take the player to a designated Teleport Pad. These are slightly raised platforms with a unique texture.

Teleporters can be found in Quake II Deathmatch levels Q2DM1: The Edge, Q2DM2: Tokay's Towers, Q2DM3: The Frag Pipe, Q2DM4: Lost Hallways, Q2DM5: The Pits, Q2DM6: Lava Tomb, Q2DM7: The Slimy Place and Q2DM8: WareHouse, as well as id's FTP levels Match1: Reckless Abandon, Base64: The Strogg Base, City64: Courts at War and Sewer64: The Sewers of Stroggos.

Teleporters do appear in one single-player level of the Playstation version of Quake II, namely the Gravity Booster, as a means to navigate the facility.

Teleporter-style devices also appear as unit exits in several single-player levels, such as Outer Hangar and Inner Chamber.

Death Messages

  • "Player" was telefragged by "Attacker"
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