Oh yes, the more you live on the Wikia, the more you get used to copying your message before hitting reply. There are still situations where messages get lost, such as the original attempt to you yesterday due to a power outage on the last paragraph that also managed to corrupt my browser. Was fun having to redo all my options. Apparently during the middle of the night we lost power again.
Indeed it does, it is relatively decent, but it does have its short-comings. I can understand the issues of getting used to it, I think I had similar when I first got into it years ago. Now it is all I use; Skype is too limited to one particular computer. I much prefer being able to just jump on any browser to get in contact with people. I sent you a request, I am Verbrannt.
Yeah, I tried Parsec gaming. I also tried messing with a VPN called TierZero. Radmin definitely is not one I have tried, we could definitely do something... if you have time.
Oh yes, that is indeed part of life. Gaming is but a small and in truth non-serious part, it is a hobby to do when you get free time. It just is depressive when you don't get much of a respite from normal life. Especially when there is just so much you want to cover and delve into. On the one hand, it means you have no risk of running out, but it also means that things you could potentially reach will be forever wiped from the internet. Or cd rot. I fear for the future.
You are right there, there is always next weekend, and there is no real rush to get through things here. I tend to feel somewhat pressured, feeling that I should be covering all that I can, but at the end of the day it is just something to do when you can. And yes, the issue is mostly just a case of not being able to devote much to my hobby... and also not really having any alternatives. I spend most of my days just waiting for the next; it isn't a way most people should live. Oh yes, I definitely hope Vorknkx remains around and always finds a way to keep in touch. We used to have some others here, but they moved on and entirely disappeared, so we have to hope that contact can remain. I think I am the member that has been around the longest, predating Vorknkx by about a year, and got to see firsthand many of the older users disappearing.
Oh, you will find I am not one to judge others or really hold expectations, the main issue I find with people is more that they hold expectations on me. Also, don't feel at all like that, I like including people and am all too familiar with cliques. While there are definitely individuals I am highly familiar with at this point, I also believe highly in making everyone welcome. Admittedly, I am not sure how well I do there, especially as I am not the best at striking up social conversations and likely appear strict due to trying to upkeep quality. But yes, anyone is entirely welcome. In fact, I think I told you before, nobody generally even bothers playing. Even people who might try things last year have totally moved on by this point. I got a family member to try the game, but they definitely just prefer doing their own thing to the point it becomes burdensome to chase them down. Vorknkx is really the only one beyond me who would touch the server at this point, but he is generally busy, so it only happens on rare occasions each year. Last time he joined was back in the summer, though there has been hope to try again. I am relatively active with the server, it is a great thing to load up and play some maps.
Oh, my tastes in games are far stranger than that. See, I am possibly the only person out there that enjoys Quake but also finds Doom extremely frustrating. I obsess over 100% completion in games and Doom's armor bonuses get stressful after a bit, plus the use key and wall spamming is far from entertaining. It felt like the game would be a brief period of fighting, then a long period of hunting around looking for some hidden area I don't even need. Quake is more streamlined and thus far less likely to get frustrating in the course of the average level; the focus is more on the combat than generally finding hidden areas. Plus you don't have broken linedefs that mean secrets may not exist, plus you don't have the nightmarish puzzle based levels. I just never saw much appeal in Doom, no amount of polish or swapping source ports can fix the underlying issues. I played about 300 PWADs, but just got too miserable doing it, each level was a gauntlet I just wanted to end with no real purpose for even doing it.
Worms definitely is a bit different from your other titles. My tastes are a bit on the odd side; I pretty much find DOS based games outside of Quake (which I prefer in GLQuake anyway) just end up feeling clunky or too limited to really get into. Lately I touched Contra, it was alright for a NES game, but I also had no real motivation or joy with it. I guess my mentality when I play games is to explore a world of some sort, so those types of titles where opponents are blink and you miss just end up uninteresting to me. And FPS titles earlier than Quake just were too maze-like for their own good, I remember my headaches with Dark Forces.
Games I like playing. Well, there is Thief: The Dark Project and The Metal Age, those are probably my favorite titles and what I could play almost endlessly. I also can enjoy the original Unreal, though certain parts can feel like a slog, and I feel like the game only really picks up in the latter half. Quake of course is pretty much what I am always touching, it is the earliest title I can say I genuinely enjoy and also is one of the most moddable games of all time, which just allows for a lot of freedom. That pretty much summarizes titles I can enjoy these days. There are some memories for various random games around 2001 or so that I definitely need to touch again.
Of course, the thing about me, which you might or might not have realized, is that I am very particular about order. Only reason I didn't do things month by month is due to how horribly supported Quake is in regards to timestamps or other references, it is far less than say Doomworld's blatant archive order. One thing you learn about me is that I have an odd collection of mental disorders, one of which is OCD. While my OCD mostly refers to chronological order for gaming, and as time has gone on I have found useful exceptions to the rule, I still am very particular and can't handle certain deviations. This pretty much explains why I stick to 1996 and tackle absolutely everything I can find from that year, even beyond the practicality that it gets you more used to what is ahead. It makes it hard to touch games that aren't Quake that I would enjoy, which in turn gives me far less in the way of hobbies. OCD can be a sort of living hell, in a way, since you are mentally torturing yourself for admittedly foolish reasons to a confining regiment that just affects your life in general. But I digress, I make it work the best I can, and luckily have worked on it enough to touch Quake without feeling terrible (which was a lot of mental effort in itself and is always a fear of regressing). So yeah, that explains a lot of why I am so particular about everything I touch, and why I couldn't just touch random mods or join random servers.
I have never heard of it before, so I definitely intrigued, and definitely would love to test it out. 5 people is definitely limiting, especially when one is myself, and while nobody even touches it to the point the limit is even in danger of being hit, I would rather feel peace of mind there. Plus stability could definitely be a bit better. We could test it out later for sure.
I can entirely understand, my mind is much a roller coaster myself. With the various issues hinted at, many days can become far too impossible for even hoping at doing anything. Ironically I manage pretty well on the Wikia, when in IMs I would be more struggling for conversation. I guess it is easier when you can pace yourself; I often take long periods of time to write these up. In any event, feel free to take your time, nobody is going anywhere and I am not one to rush people. Today I hope to focus on some stuff as well that needs to be handled, admittedly with the fear that I might not be able to handle much tomorrow.
Being technical can definitely work in certain cases. There is another Quake Wiki out there that is much more of a technical based place after all. The mindset here is just that of being less technical and more world oriented. Someone could even support some technical stuff here, we could use plenty of details on the various level editors and perhaps the various tools that exist. Just in the case of the Zombie page, it made sense to try to fit it with the rest, and also to try to fit it in the world. But in any event, don't worry about it, we are all a team here and helping each other get the best results is only natural. I wish I had a proofreader half the time, I always fear having some slight detail said wrong due to just human error. It is so easy to mix up left and right, surprisingly, when writing a large number of sentences with various directions.
Oh, I understand getting worried indeed. Earlier in this post I was talking about the various pressures I feel in regards to trying to get content here and the burdens I pretty much place on everyone. What should be mentioned in turn is that all of this is but a small part of a much larger series of paranoia and stress over a bunch of stuff that likely should not matter. I am possibly an odd choice for a Wikia, since while I can focus a lot on various details, I also just have a lot of weird paranoia. You get to exploring various things, then people get excited about you hitting some landmark and begin asking you about what you are doing. It almost gets pressurizing, since then you feel like you have eyes hoping you will make it to some landmark in a fair amount of time. The fact that I avoid Armagon, nevertheless Quake 2, is well known here. If it wasn't for the fact that I am not a big fan of using DOS based things and find DOSbox performance and Quake aren't a good combo, I likely wouldn't even be using GLQuake, which by the standards of many is an older source port. At least it provides a good overlap of the various official source ports; unofficial stuff just causes problems.
In any event, I don't see what is wrong with your post. You are talking on my wall in a discussion based area, a new editor shouldn't have any problems with that.
I appreciate you telling me to take my time and being patient. Note you have the same as well, you are not in any way required to rush.