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*[[Unit 10|Unit 10: Final Showdown]]
 
*[[Unit 10|Unit 10: Final Showdown]]
   
  +
==List of levels in Quake II==
==Levels list==
 
 
   
 
{| class="wikitable"
 
{| class="wikitable"
| File name || Map name in game || Author || Misc
+
| File name || Map name in game || Author<sup>*</sup> || Misc
 
|-
 
| colspan="4" | [[Unit 1|Unit 1: Base]]
  +
|-
 
| base1 || [[Outer Base]] || [[Tim Willits]] ||
  +
|-
  +
| base2 || [[Installation]] || [[Tim Willits]] ||
  +
|-
  +
| base3 || [[Comm Center]] || [[Tim Willits]] ||
  +
|-
  +
| train || [[Lost Station]] || [[Jennell Jaquays]] || Secret level. Accessable from [[Comm Center]].
  +
|-
 
| colspan="4" | [[Unit 2|Unit 2: Bunker]]
  +
|-
  +
|bunk1 || [[Ammo Depot]] || [[American McGee]] ||
  +
|-
  +
| ware1 || [[Supply Station]] || [[American McGee]] ||
  +
|-
  +
|ware2 || [[Warehouse]] || [[American McGee]] ||
  +
|-
 
| colspan="4" | [[Unit 3|Unit 3: Jail]]
  +
|-
  +
|jail1 || [[Main Gate]] || [[Tim Willits]] ||
  +
|-
  +
|jail2 || [[Detention Center]] || [[Tim Willits]] ||
  +
|-
  +
|jail3 || [[Security Complex]] || [[Tim Willits]] ||
  +
|-
  +
|jail4 || [[Torture Chambers]] || [[Christian Antkow]] ||
  +
|-
  +
|jail5 || [[Guard House]] || [[Tim Willits]] ||
  +
|-
  +
|security || [[Grid Control]] || [[Tim Willits]] ||
  +
|-
  +
| colspan="4" | [[Unit 4|Unit 4: Mines]]
  +
|-
  +
|mintro || [[Mine Entrance]] || [[Tim Willits]] ||
  +
|-
  +
|mine1 || [[Upper Mines]] || [[Tim Willits]] ||
  +
|-
  +
|mine2 || [[Borehole]] || [[Tim Willits]] ||
  +
|-
  +
|mine3 || [[Drilling Area]] || [[Tim Willits]] ||
  +
|-
  +
|mine4 || [[Lower Mines]] ||[[Tim Willits]] ||
 
|-
 
|-
| colspan="3" |Unit 1: Base
+
| colspan="4" | [[Unit 5|Unit 5: Factory]]
|base1 || Outer Base || [[Tim Willits]]
 
 
|-
 
|-
|base2 || Installation || [[Tim Willits]]
+
|fact1 || [[Receiving Center]] || [[American McGee]] ||
 
|-
 
|-
  +
|fact2 || [[Processing Plant]] || [[American McGee]] ||
|base3
 
|Comm Center<sup>*</sup>
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|fact3 || [[Sudden Death (Q2)|Sudden Death]] || [[American McGee]] || Secret level. Accessable from [[Receiving Center]].
|train
 
|''Lost Station''
 
[[Jennell Jaquays]]
 
 
|-
 
|-
| colspan="3" |Unit 2: Station
+
| colspan="4" | [[Unit 6|Unit 6: Power Plant]]
|bunk1
 
|Ammo Depot
 
|[[American McGee]]
 
 
|-
 
|-
  +
|power1 || [[Power Plant]] || [[Tim Willits]] ||
|ware1
 
|Supply Station
 
|[[American McGee]]
 
 
|-
 
|-
  +
|power2 || [[The Reactor]] || [[Tim Willits]] ||
|ware2
 
|Warehouse
 
|[[American McGee]]
 
 
|-
 
|-
  +
|cool1 || [[Cooling Facility]] || [[Tim Willits]] ||
| colspan="6" |Unit 3: Jail
 
|jail1
 
|Main Gate
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|waste1 || [[Toxic Waste Dump]] || [[Tim Willits]] ||
|jail2
 
|Detention Center
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|waste2 || [[Pumping Station 1]] || [[Tim Willits]] ||
|jail3
 
|Security Complex
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|waste3 || [[Pumping Station 2]] || [[Tim Willits]] ||
|jail4
 
|Torture Chambers
 
|[[Christian Antkow]]
 
 
|-
 
|-
  +
| colspan="4" | [[Unit 7|Unit 7: Big Gun]]
|jail5
 
|Guard House
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|biggun || [[Big Gun (map)|Big Gun]] || *** ||
|security
 
|Grid Control
 
|[[Tim Willits]]
 
 
|-
 
|-
| colspan="5" |Unit 4: Mine
+
| colspan="4" | [[Unit 8|Unit 8: Hangar]]
|mintro
 
|Mine Entrance
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|hangar1 || [[Outer Hangar]] || [[Tim Willits]] ||
|mine1
 
|Upper Mines
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|space || [[Comm Satellite]] || [[Christian Antkow]] || Secret level. Accessable from [[Outer Hangar]].
|mine2
 
|Borehole
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|lab || [[Research Lab]] || [[Brandon James]] ||
|mine3
 
|Drilling Area
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|hangar2 || [[Inner Hangar]] || [[Tim Willits]] ||
|mine4
 
|Lower Mines
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|command || [[Launch Command]] || [[Christian Antkow]] ||
| colspan="3" |Unit 5: Factory
 
|fact1
 
|Receiving Center<sup>*</sup>
 
|[[American McGee]]
 
 
|-
 
|-
 
|strike || [[Outlands]] || [[Christian Antkow]]
|fact2
 
|Processing Plant
 
|[[American McGee]]
 
 
|-
 
|-
 
| colspan="4" | [[Unit 9|Unit 9: Palace]]
|fact3
 
|''Sudden Death''
 
|[[American McGee]]
 
 
|-
 
|-
  +
|city1 || [[Outer Courts]] || [[Jennell Jaquays]] ||
| colspan="6" |Unit 6: Power Plant
 
|power1
 
|Power Plant
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|city2 || [[Lower Palace]] || [[Jennell Jaquays]] ||
|power2
 
|The Reactor
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|city3 || [[Upper Palace]] || [[Jennell Jaquays]] ||
|cool1
 
|Cooling Facility
 
|[[Tim Willits]]
 
 
|-
 
|-
 
| colspan="4" | [[Unit 10|Unit 10: Final Showdown]]
|waste1
 
|Toxic Waste Dump
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|boss1 || [[Inner Chamber]] || [[Brandon James]] ||
|waste2
 
|Pumping Station 1
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|boss2 || [[Final Showdown]] || [[Tim Willits]] ||
|waste3
 
|Pumping Station 2
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
| colspan="4" | Deathmatch Levels<ref>https://d8d.org/plan-archive/?user=twillits%40idsoftware.com&time=888421980</ref>
|Unit 7: Big Gun
 
|biggun
 
|Big Gun
 
|
 
 
|-
 
|-
  +
|q2dm1 || [[Q2DM1: The Edge]] || [[Tim Willits]] || Released as part of [[Quake II Version History|3.13 patch]].
| rowspan="6" |Unit 8: Hangar
 
|hangar1
 
|Outer Hangar<sup>*</sup>
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|q2dm2 || [[Q2DM2: Tokay's Towers]] || [[American McGee]] || Released as part of [[Quake II Version History|3.13 patch]].
|space
 
|''Comm Satellite''
 
|[[Christian Antkow]]
 
 
|-
 
|-
  +
|q2dm3 || [[Q2DM3: The Frag Pipe]] || [[American McGee]] || Released as part of [[Quake II Version History|3.13 patch]].
|lab
 
|Research Lab
 
|Brandon James
 
 
|-
 
|-
  +
|q2dm4 || [[Q2DM4: Lost Hallways]] || [[Brandon James]] || Released as part of [[Quake II Version History|3.13 patch]].
|hangar2
 
|Inner Hangar
 
|[[Tim Willits]]
 
 
|-
 
|-
  +
|q2dm5 || [[Q2DM5: The Pits]] || [[Brandon James]] || Released as part of [[Quake II Version History|3.13 patch]].
|command
 
|Launch Command
 
|[[Christian Antkow]]
 
 
|-
 
|-
  +
|q2dm6 || [[Q2DM6: Lava Tomb]] || [[American McGee]] || Released as part of [[Quake II Version History|3.13 patch]].
|strike
 
|Outlands
 
|[[Christian Antkow]]
 
 
|-
 
|-
  +
|q2dm7 || [[Q2DM7: The Slimy Place]] || [[American McGee]] || Released as part of [[Quake II Version History|3.13 patch]].
| rowspan="3" |Unit 9: Palace
 
|city1
 
|Outer Courts
 
[[Jennell Jaquays]]
 
 
|-
 
|-
  +
|q2dm8 || [[Q2DM8: WareHouse]] || [[Christian Antkow]] || Released as part of [[Quake II Version History|3.13 patch]].
|city2
 
|Lower Palace
 
[[Jennell Jaquays]]
 
 
|-
 
|-
  +
|base64 || [[Base64: The Strogg Base]] || [[Tim Willits]] || Was released later as extra download from id Software's FTP.
|city3
 
|Upper Palace
 
[[Jennell Jaquays]]
 
 
|-
 
|-
  +
|sewer64 || [[Sewer64: The Sewers of Stroggos]] || [[Christian Antkow]] || Was released later as extra download from id Software's FTP.
| rowspan="2" |Unit 10: Final Showdown
 
|boss1
 
|Inner Chamber
 
|Brandon James
 
 
|-
 
|-
  +
|city64 || [[City64: Courts at War]] || [[Jennell Jaquays]] || Was released later as extra download from id Software's FTP.
|boss2
 
|Final Showdown
 
|[[Tim Willits]]
 
 
|}
 
|}
  +
<sup>*</sup> - while it was stated that all Level Designers of id Software touched levels one way or another, some authors contributed more. The list of map authors was provided by [[Tim Willits]] to [[John Romero]]. <ref>http://dk.toastednet.org/dotPlan/romeroplan_1997.htm</ref>
   
 
[[Category:Quake II levels| ]]
 
[[Category:Quake II levels| ]]

Latest revision as of 17:52, 12 September 2024

This article appeared in Quake II  

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Here is a complete list Units in Quake II which makes up the singleplayer story. Each Unit contains a list of the maps, each of which contain a complete walkthrough (ongoing). A video walkthrough can also be found on the Unit pages (again ongoing).

Quake II Hard+ is a Video Walkthrough of Quake II. This walkthrough provides a 100% look at Quake II from start to end (pending). Below are links to each unit that has so far been made. These videos will give visitors to QuakeWiki extra information about the game aswell as a walkthrough for anyone who might need help. The other Units will be made and added in time.

List of Units[]

List of levels in Quake II[]

File name Map name in game Author* Misc
Unit 1: Base
base1 Outer Base Tim Willits
base2 Installation Tim Willits
base3 Comm Center Tim Willits
train Lost Station Jennell Jaquays Secret level. Accessable from Comm Center.
Unit 2: Bunker
bunk1 Ammo Depot American McGee
ware1 Supply Station American McGee
ware2 Warehouse American McGee
Unit 3: Jail
jail1 Main Gate Tim Willits
jail2 Detention Center Tim Willits
jail3 Security Complex Tim Willits
jail4 Torture Chambers Christian Antkow
jail5 Guard House Tim Willits
security Grid Control Tim Willits
Unit 4: Mines
mintro Mine Entrance Tim Willits
mine1 Upper Mines Tim Willits
mine2 Borehole Tim Willits
mine3 Drilling Area Tim Willits
mine4 Lower Mines Tim Willits
Unit 5: Factory
fact1 Receiving Center American McGee
fact2 Processing Plant American McGee
fact3 Sudden Death American McGee Secret level. Accessable from Receiving Center.
Unit 6: Power Plant
power1 Power Plant Tim Willits
power2 The Reactor Tim Willits
cool1 Cooling Facility Tim Willits
waste1 Toxic Waste Dump Tim Willits
waste2 Pumping Station 1 Tim Willits
waste3 Pumping Station 2 Tim Willits
Unit 7: Big Gun
biggun Big Gun ***
Unit 8: Hangar
hangar1 Outer Hangar Tim Willits
space Comm Satellite Christian Antkow Secret level. Accessable from Outer Hangar.
lab Research Lab Brandon James
hangar2 Inner Hangar Tim Willits
command Launch Command Christian Antkow
strike Outlands Christian Antkow
Unit 9: Palace
city1 Outer Courts Jennell Jaquays
city2 Lower Palace Jennell Jaquays
city3 Upper Palace Jennell Jaquays
Unit 10: Final Showdown
boss1 Inner Chamber Brandon James
boss2 Final Showdown Tim Willits
Deathmatch Levels[1]
q2dm1 Q2DM1: The Edge Tim Willits Released as part of 3.13 patch.
q2dm2 Q2DM2: Tokay's Towers American McGee Released as part of 3.13 patch.
q2dm3 Q2DM3: The Frag Pipe American McGee Released as part of 3.13 patch.
q2dm4 Q2DM4: Lost Hallways Brandon James Released as part of 3.13 patch.
q2dm5 Q2DM5: The Pits Brandon James Released as part of 3.13 patch.
q2dm6 Q2DM6: Lava Tomb American McGee Released as part of 3.13 patch.
q2dm7 Q2DM7: The Slimy Place American McGee Released as part of 3.13 patch.
q2dm8 Q2DM8: WareHouse Christian Antkow Released as part of 3.13 patch.
base64 Base64: The Strogg Base Tim Willits Was released later as extra download from id Software's FTP.
sewer64 Sewer64: The Sewers of Stroggos Christian Antkow Was released later as extra download from id Software's FTP.
city64 City64: Courts at War Jennell Jaquays Was released later as extra download from id Software's FTP.

* - while it was stated that all Level Designers of id Software touched levels one way or another, some authors contributed more. The list of map authors was provided by Tim Willits to John Romero. [2]