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*[[Unit 10|Unit 10: Final Showdown]] |
*[[Unit 10|Unit 10: Final Showdown]] |
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+ | ==List of levels in Quake II== |
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− | ==Levels list== |
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− | |||
{| class="wikitable" |
{| class="wikitable" |
||
− | | File name || Map name in game || Author || Misc |
+ | | File name || Map name in game || Author<sup>*</sup> || Misc |
⚫ | |||
⚫ | |||
+ | |- |
||
⚫ | |||
+ | |- |
||
+ | | base2 || [[Installation]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | | base3 || [[Comm Center]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | | train || [[Lost Station]] || [[Jennell Jaquays]] || Secret level. Accessable from [[Comm Center]]. |
||
+ | |- |
||
⚫ | |||
+ | |- |
||
+ | |bunk1 || [[Ammo Depot]] || [[American McGee]] || |
||
+ | |- |
||
+ | | ware1 || [[Supply Station]] || [[American McGee]] || |
||
+ | |- |
||
+ | |ware2 || [[Warehouse]] || [[American McGee]] || |
||
+ | |- |
||
⚫ | |||
+ | |- |
||
+ | |jail1 || [[Main Gate]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | |jail2 || [[Detention Center]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | |jail3 || [[Security Complex]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | |jail4 || [[Torture Chambers]] || [[Christian Antkow]] || |
||
+ | |- |
||
+ | |jail5 || [[Guard House]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | |security || [[Grid Control]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | | colspan="4" | [[Unit 4|Unit 4: Mines]] |
||
+ | |- |
||
+ | |mintro || [[Mine Entrance]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | |mine1 || [[Upper Mines]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | |mine2 || [[Borehole]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | |mine3 || [[Drilling Area]] || [[Tim Willits]] || |
||
+ | |- |
||
+ | |mine4 || [[Lower Mines]] ||[[Tim Willits]] || |
||
|- |
|- |
||
− | | colspan=" |
+ | | colspan="4" | [[Unit 5|Unit 5: Factory]] |
⚫ | |||
|- |
|- |
||
− | | |
+ | |fact1 || [[Receiving Center]] || [[American McGee]] || |
|- |
|- |
||
+ | |fact2 || [[Processing Plant]] || [[American McGee]] || |
||
− | |base3 |
||
− | |Comm Center<sup>*</sup> |
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− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |fact3 || [[Sudden Death (Q2)|Sudden Death]] || [[American McGee]] || Secret level. Accessable from [[Receiving Center]]. |
||
− | |train |
||
− | |''Lost Station'' |
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− | [[Jennell Jaquays]] |
||
|- |
|- |
||
− | | colspan=" |
+ | | colspan="4" | [[Unit 6|Unit 6: Power Plant]] |
− | |bunk1 |
||
− | |Ammo Depot |
||
− | |[[American McGee]] |
||
|- |
|- |
||
+ | |power1 || [[Power Plant]] || [[Tim Willits]] || |
||
− | |ware1 |
||
− | |Supply Station |
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− | |[[American McGee]] |
||
|- |
|- |
||
+ | |power2 || [[The Reactor]] || [[Tim Willits]] || |
||
− | |ware2 |
||
− | |Warehouse |
||
− | |[[American McGee]] |
||
|- |
|- |
||
+ | |cool1 || [[Cooling Facility]] || [[Tim Willits]] || |
||
⚫ | |||
− | |jail1 |
||
− | |Main Gate |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |waste1 || [[Toxic Waste Dump]] || [[Tim Willits]] || |
||
− | |jail2 |
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− | |Detention Center |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |waste2 || [[Pumping Station 1]] || [[Tim Willits]] || |
||
− | |jail3 |
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− | |Security Complex |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |waste3 || [[Pumping Station 2]] || [[Tim Willits]] || |
||
− | |jail4 |
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− | |Torture Chambers |
||
⚫ | |||
|- |
|- |
||
+ | | colspan="4" | [[Unit 7|Unit 7: Big Gun]] |
||
− | |jail5 |
||
− | |Guard House |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |biggun || [[Big Gun (map)|Big Gun]] || *** || |
||
− | |security |
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− | |Grid Control |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
− | | colspan=" |
+ | | colspan="4" | [[Unit 8|Unit 8: Hangar]] |
− | |mintro |
||
− | |Mine Entrance |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |hangar1 || [[Outer Hangar]] || [[Tim Willits]] || |
||
− | |mine1 |
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− | |Upper Mines |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |space || [[Comm Satellite]] || [[Christian Antkow]] || Secret level. Accessable from [[Outer Hangar]]. |
||
− | |mine2 |
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− | |Borehole |
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− | |[[Tim Willits]] |
||
|- |
|- |
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+ | |lab || [[Research Lab]] || [[Brandon James]] || |
||
− | |mine3 |
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− | |Drilling Area |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |hangar2 || [[Inner Hangar]] || [[Tim Willits]] || |
||
− | |mine4 |
||
− | |Lower Mines |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |command || [[Launch Command]] || [[Christian Antkow]] || |
||
⚫ | |||
− | |fact1 |
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− | |Receiving Center<sup>*</sup> |
||
− | |[[American McGee]] |
||
|- |
|- |
||
⚫ | |||
− | |fact2 |
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− | |Processing Plant |
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− | |[[American McGee]] |
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|- |
|- |
||
⚫ | |||
− | |fact3 |
||
− | |''Sudden Death'' |
||
− | |[[American McGee]] |
||
|- |
|- |
||
+ | |city1 || [[Outer Courts]] || [[Jennell Jaquays]] || |
||
⚫ | |||
− | |power1 |
||
− | |Power Plant |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |city2 || [[Lower Palace]] || [[Jennell Jaquays]] || |
||
− | |power2 |
||
− | |The Reactor |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |city3 || [[Upper Palace]] || [[Jennell Jaquays]] || |
||
− | |cool1 |
||
− | |Cooling Facility |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
⚫ | |||
− | |waste1 |
||
− | |Toxic Waste Dump |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |boss1 || [[Inner Chamber]] || [[Brandon James]] || |
||
− | |waste2 |
||
− | |Pumping Station 1 |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |boss2 || [[Final Showdown]] || [[Tim Willits]] || |
||
− | |waste3 |
||
− | |Pumping Station 2 |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | | colspan="4" | Deathmatch Levels<ref>https://d8d.org/plan-archive/?user=twillits%40idsoftware.com&time=888421980</ref> |
||
− | |Unit 7: Big Gun |
||
− | |biggun |
||
− | |Big Gun |
||
⚫ | |||
|- |
|- |
||
+ | |q2dm1 || [[Q2DM1: The Edge]] || [[Tim Willits]] || Released as part of [[Quake II Version History|3.13 patch]]. |
||
− | | rowspan="6" |Unit 8: Hangar |
||
− | |hangar1 |
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− | |Outer Hangar<sup>*</sup> |
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− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |q2dm2 || [[Q2DM2: Tokay's Towers]] || [[American McGee]] || Released as part of [[Quake II Version History|3.13 patch]]. |
||
− | |space |
||
− | |''Comm Satellite'' |
||
− | |[[Christian Antkow]] |
||
|- |
|- |
||
+ | |q2dm3 || [[Q2DM3: The Frag Pipe]] || [[American McGee]] || Released as part of [[Quake II Version History|3.13 patch]]. |
||
− | |lab |
||
− | |Research Lab |
||
− | |Brandon James |
||
|- |
|- |
||
+ | |q2dm4 || [[Q2DM4: Lost Hallways]] || [[Brandon James]] || Released as part of [[Quake II Version History|3.13 patch]]. |
||
− | |hangar2 |
||
− | |Inner Hangar |
||
− | |[[Tim Willits]] |
||
|- |
|- |
||
+ | |q2dm5 || [[Q2DM5: The Pits]] || [[Brandon James]] || Released as part of [[Quake II Version History|3.13 patch]]. |
||
− | |command |
||
− | |Launch Command |
||
− | |[[Christian Antkow]] |
||
|- |
|- |
||
+ | |q2dm6 || [[Q2DM6: Lava Tomb]] || [[American McGee]] || Released as part of [[Quake II Version History|3.13 patch]]. |
||
− | |strike |
||
− | |Outlands |
||
− | |[[Christian Antkow]] |
||
|- |
|- |
||
+ | |q2dm7 || [[Q2DM7: The Slimy Place]] || [[American McGee]] || Released as part of [[Quake II Version History|3.13 patch]]. |
||
⚫ | |||
− | |city1 |
||
− | |Outer Courts |
||
− | [[Jennell Jaquays]] |
||
|- |
|- |
||
+ | |q2dm8 || [[Q2DM8: WareHouse]] || [[Christian Antkow]] || Released as part of [[Quake II Version History|3.13 patch]]. |
||
− | |city2 |
||
− | |Lower Palace |
||
− | [[Jennell Jaquays]] |
||
|- |
|- |
||
+ | |base64 || [[Base64: The Strogg Base]] || [[Tim Willits]] || Was released later as extra download from id Software's FTP. |
||
− | |city3 |
||
− | |Upper Palace |
||
− | [[Jennell Jaquays]] |
||
|- |
|- |
||
+ | |sewer64 || [[Sewer64: The Sewers of Stroggos]] || [[Christian Antkow]] || Was released later as extra download from id Software's FTP. |
||
⚫ | |||
− | |boss1 |
||
− | |Inner Chamber |
||
− | |Brandon James |
||
|- |
|- |
||
+ | |city64 || [[City64: Courts at War]] || [[Jennell Jaquays]] || Was released later as extra download from id Software's FTP. |
||
− | |boss2 |
||
− | |Final Showdown |
||
− | |[[Tim Willits]] |
||
|} |
|} |
||
+ | <sup>*</sup> - while it was stated that all Level Designers of id Software touched levels one way or another, some authors contributed more. The list of map authors was provided by [[Tim Willits]] to [[John Romero]]. <ref>http://dk.toastednet.org/dotPlan/romeroplan_1997.htm</ref> |
||
[[Category:Quake II levels| ]] |
[[Category:Quake II levels| ]] |
Latest revision as of 17:52, 12 September 2024
Here is a complete list Units in Quake II which makes up the singleplayer story. Each Unit contains a list of the maps, each of which contain a complete walkthrough (ongoing). A video walkthrough can also be found on the Unit pages (again ongoing).
Quake II Hard+ is a Video Walkthrough of Quake II. This walkthrough provides a 100% look at Quake II from start to end (pending). Below are links to each unit that has so far been made. These videos will give visitors to QuakeWiki extra information about the game aswell as a walkthrough for anyone who might need help. The other Units will be made and added in time.
List of Units[]
- Unit 1: Base
- Unit 2: Bunker
- Unit 3: Jail
- Unit 4: Mines
- Unit 5: Factory
- Unit 6: Power Plant
- Unit 7: Big Gun
- Unit 8: Hangar
- Unit 9: Palace
- Unit 10: Final Showdown
List of levels in Quake II[]
* - while it was stated that all Level Designers of id Software touched levels one way or another, some authors contributed more. The list of map authors was provided by Tim Willits to John Romero. [2]