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[[File:Q1_Q3_Void.png|thumb|The Void]] |
[[File:Q1_Q3_Void.png|thumb|The Void]] |
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− | The '''Void''' is a hazard found in [[E2M7: Hell's Aerie]], a secret level of ''[[Quake]]'', as well as in [[HIPDM1: The Edge of Oblivion|The Edge of Oblivion]] |
+ | The '''Void''' is a hazard found in [[E2M7: Hell's Aerie]], a secret level of ''[[Quake]]'', as well as in [[HIPDM1: The Edge of Oblivion|The Edge of Oblivion]], the third secret level of ''[[Quake Mission Pack 1: Scourge of Armagon|Scourge of Armagon]]''. It appears as nothing more than a black endless space which forms the bottom of the entire level. Falling onto it kills the player character instantly, though its death message suggests that the character is not dead but perpetually floating in space. |
− | Since there are no [[Pentagram of Protection|Pentagrams of Protection]] in Hell's Aerie, it cannot be verified whether or not one would offer protection from the Void. The player character can walk on the Void if the cheat code "Paul Mode" (invincibility) is enabled, but the graphics will become severely glitched the instant the player character touches the Void, making everything appear in monochrome black and blood red, and rendering the menu invisible. Furthermore, the Void is positioned well below the rest of the level, including the exit, so it is impossible to complete the level after falling into the Void in any case. |
+ | Since there are no [[Pentagram of Protection|Pentagrams of Protection]] in Hell's Aerie or The Edge of Oblivion, it cannot be verified whether or not one would offer protection from the Void. The player character can walk on the Void if the cheat code "Paul Mode" (invincibility) is enabled, but the graphics will become severely glitched the instant the player character touches the Void, making everything appear in monochrome black and blood red, and rendering the menu invisible. Furthermore, the Void is positioned well below the rest of the level, including the exit, so it is impossible to complete the level after falling into the Void in any case. |
Oddly, dropping grenades into the Void produces the same sound effect as dropping them into a [[Fluid]]. |
Oddly, dropping grenades into the Void produces the same sound effect as dropping them into a [[Fluid]]. |
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The Void reappears in [[Dimension of the Machine]]. Here, it [[gibbing|gibs]] the player if they fall into it. The Pentagram of Protection does not provide protection from the void. The death message is also changed to reflect the player falling into it. |
The Void reappears in [[Dimension of the Machine]]. Here, it [[gibbing|gibs]] the player if they fall into it. The Pentagram of Protection does not provide protection from the void. The death message is also changed to reflect the player falling into it. |
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− | In ''[[Quake III Arena]]'', the Void acts the same as the [[Fog of Death]]. It can be found in [[Tier 6]] and [[Tier 7]]. |
+ | In ''[[Quake III Arena]]'', the Void acts the same as the [[Fog of Death]]. It can be found in [[Tier 6]] and [[Tier 7]], as well as [[Q3CTF4: Space CTF]], [[Q3TOURNEY6_CTF: Across Space]] and [[MPTEAM9: Beyond Reality II]]. In ''[[Quake III: Team Arena]]'' it appears in [[MPTEAM6: Vortex Portal]], [[MPQ3CTF4: Chaos in Space]] and [[MPQ3TOURNEY6: Beyond Reality]]. |
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+ | The Void also appears in ''[[Quake IV]]'', acting the same as it did back in ''III'', in (among others) the multiplayer maps [[q4ctf5: Xaero Gravity]] and [[q4dm8: The Longest Day]]. |
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==Death Messages== |
==Death Messages== |
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{{Quake I}} |
{{Quake I}} |
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{{Quake III}} |
{{Quake III}} |
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+ | {{Quake IV}} |
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[[Category:Quake hazards]] |
[[Category:Quake hazards]] |
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[[Category:Quake III Arena hazards]] |
[[Category:Quake III Arena hazards]] |
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+ | [[Category:Quake IV hazards]] |
Latest revision as of 00:07, 14 June 2025

The Void
The Void is a hazard found in E2M7: Hell's Aerie, a secret level of Quake, as well as in The Edge of Oblivion, the third secret level of Scourge of Armagon. It appears as nothing more than a black endless space which forms the bottom of the entire level. Falling onto it kills the player character instantly, though its death message suggests that the character is not dead but perpetually floating in space.
Since there are no Pentagrams of Protection in Hell's Aerie or The Edge of Oblivion, it cannot be verified whether or not one would offer protection from the Void. The player character can walk on the Void if the cheat code "Paul Mode" (invincibility) is enabled, but the graphics will become severely glitched the instant the player character touches the Void, making everything appear in monochrome black and blood red, and rendering the menu invisible. Furthermore, the Void is positioned well below the rest of the level, including the exit, so it is impossible to complete the level after falling into the Void in any case.
Oddly, dropping grenades into the Void produces the same sound effect as dropping them into a Fluid.
The Void reappears in Dimension of the Machine. Here, it gibs the player if they fall into it. The Pentagram of Protection does not provide protection from the void. The death message is also changed to reflect the player falling into it.
In Quake III Arena, the Void acts the same as the Fog of Death. It can be found in Tier 6 and Tier 7, as well as Q3CTF4: Space CTF, Q3TOURNEY6_CTF: Across Space and MPTEAM9: Beyond Reality II. In Quake III: Team Arena it appears in MPTEAM6: Vortex Portal, MPQ3CTF4: Chaos in Space and MPQ3TOURNEY6: Beyond Reality.
The Void also appears in Quake IV, acting the same as it did back in III, in (among others) the multiplayer maps q4ctf5: Xaero Gravity and q4dm8: The Longest Day.
Death Messages
- "Player" is lost in the void
- "Player" fell to his death (2021 Remaster)
- "Player" was in the wrong place (Quake III Arena)
Quake | ||
---|---|---|
Characters | Ranger · Quake | |
Enemies |
Death Knight · Enforcer · Fiend · Grunt · Knight · Ogre · Ogre Marksman · Rotfish · Rottweiler · Scrag · Shambler · Spawn · Vore · Zombie | |
Bosses | Chthon · Shub-Niggurath | |
Barriers and Hazards | Button · Door · Electric Terminal · Falling Spike · Guillotine · Lava · Laser Trap · Movable Wall · Nail Trap · Radioactive Container · Slime · Spiked Sphere · Teleporter · Unholy Altar · Water · Wind Tunnel | |
Level Exits | Arch · Exit Gate · Rune Gate · Slipgate | |
Powerups | 15 Health · 25 Health · 100 Health · Armor(Green)(Yellow)(Red) · Biosuit · Key · Pentagram of Protection · Quad Damage · Ring of Shadows · Rune | |
Weapons | Axe · Shotgun · Double-Barreled Shotgun · Nailgun · Super Nailgun · Grenade Launcher · Rocket Launcher · Thunderbolt | |
Ammo | Backpack · Shells · Nails · Rockets · Cells | |
Source ports | GLQuake · GLQuakeWorld · QuakeWorld · VQuake · WinQuake | |
Other | Crate · Dopefish |
Quake III | ||
---|---|---|
Characters |
Tier 0 (Crash) · Tier 1 (Ranger · Phobos · Mynx · Orbb · Sarge) · Tier 2 (Bitterman · Grunt · Hossman · Daemia · Hunter) · Tier 3 (Gorre · Wrack · Angel · Slash · Klesk) · Tier 4 (Lucy · Tank Jr. · Biker · Patriot · Anarki) · Tier 5 (Razor · Visor · Stripe · Keel · Uriel) · Tier 6 (Bones · Cadaver · Doom · Sorlag · Major) · Tier 7 (Xaero) | |
Weapons | BFG 10K · Gauntlet · Grenade Launcher · Lightning Gun · Machine Gun · Plasma Gun · Railgun · Rocket Launcher · Shotgun | |
Ammo | Bullets · Shells · Grenades · Rockets · Lightning · Slugs · Cells · BFG Ammo | |
Powerups | Armor(Light)(Heavy) · Armor Shard · Battle Suit · Flight · Haste · Health · Invisibility · Megahealth · Personal Medkit · Personal Teleporter · Quad Damage · Regeneration | |
Hazards | Acceleration Pad · Bounce Pad · Fog · Fog of Death · Gate · Lava · Pendulum · Slime · Teleporter · Void · Water | |
Expansions | Team Arena |