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This article appeared in Quake III Arena   This article appeared in Quake Live  

In Quake III Arena, Wall Clip or Wall Slip, is a collision bug that can be exploited to redirect current momentum to be parallel to the ground; granting more axis direction speed while not affecting vertical momentum. Player must tap jump in mid-air just before colliding with a corner ever so slightly while dashing away, brushing against wall and sliding away from it. While there's no, right angle of approach it's preferred to aim for 30-45 degrees.

Trick's usage is pretty similar to Teleport Jump, while trick itself remind of High Wall Jump because of model collision. It's present in both Quake Live and Quake 3 Arena. Effect can be improved by gaining more speed by any meaning of Strafe Jumping. When pulled right player will pounce away from corners with right angle, timing and speed.


Skills
Bunny HoppingCircle StrafeCrouch SlideGibbingGrenade JumpHigh Wall JumpInfightingOverbouncePlasma ClimbQuick Weapon SelectionRocket JumpSplash DamageTelefragTeleport JumpWall Clip
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