Ground Zero features five new weapons and three new ammunition types, making up for sixteen weapons and nine ammunition types in total.
Weapon | Damage | Ammo Type | Maximum Ammo | Fire Mode | Rate of Fire | Muzzle Velocity |
Chainfist | 35 | None | ∞ | - | ~90 rpm | - |
Tesla Mine | Up to 30 | Mine | 50 | Single | - | - |
ETF Rifle | 10 | Flechettes | 200/250 | Automatic | 600 rpm | |
Proximity Launcher | Up to 65 | Prox | 50 | Semi-auto | 50 rpm | |
Plasma Beam | 15 | Cells | 200/250/300 | Automatic | 600 rpm | ∞ |
Disruptor (2023 remaster) | 160 | Rounds | 12/21/30 | Semi-auto | 100 rpm |
Quake II: Ground Zero | ||
---|---|---|
Organization | Terran Coalition of Man · Strogg | |
Characters | Stepchild · Wonimal · Zor · Scar-funkle | |
Enemies | Daedalus · Medic Commander · Stalker · Turret | |
Bosses | Carrier · Black Widow Guardian | |
Weapons | Chainfist · ETF Rifle · Plasma Beam · Proximity Launcher · Tesla Mine · Disruptor (2023 remaster) | |
Powerups | Antimatter Bomb · Defender Sphere · Doppelganger · Double Damage · Hunter Sphere · IR Goggles · Vengeance Sphere |