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ZOMBOMB is a modification for Quake made by SHYFT. This gives Zombies an alternative attack whereby they can randomly charge the player and explode to cause damage to the player. While Zombies cannot switch between their two attacks, each map load shall randomly cause certain Zombies to gain this new behavior.

While Zombies can explode while using this modification, there is a glitch that prevents said Zombies from being counted. This means that the Monster counter may be off if a Zombie explodes and commits suicide.

Note this modification requires a compiler. The modified code includes a credits section at the top, though this is not properly commented out and thus will cause the compiler to fail. If the user removes this line or comments it out, the modification shall work fine.

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